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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="GeYe" data-source="post: 1230417" data-attributes="member: 87380"><p>Can confirm new madvr version runs now as it should with HDR on AMD. So last unfunny problem is solved for me. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll Eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /> Option is activated by madvr if needed and you don't need to / shouldn't activate it in windows, also the color now looks like it should comparing with running video on TV direct through usb. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> If you have problems or wrong color, you should proof the correct mode YCbCr 4:2:2 / 10 or 12 bit. Mine was on YCbCr 4:4:4 / 8bit, don't know if the amd driver update or the windows hdr setting brought this option to me. I normally used 4:2:2.</p><p></p><p>And realized while testing that LG OLED is capable with HDR in 3D Mode, funny. You can force this with activating HDR in windows and starting a 3D MVC blue ray. HDR is activated and 3D is working, also the colors are wrong because for sure there is no 3D material with HDR. Marketing gag also confirmed <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite20" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" loading="lazy" data-shortname=":ROFLMAO:" /></p></blockquote><p></p>
[QUOTE="GeYe, post: 1230417, member: 87380"] Can confirm new madvr version runs now as it should with HDR on AMD. So last unfunny problem is solved for me. :rolleyes: Option is activated by madvr if needed and you don't need to / shouldn't activate it in windows, also the color now looks like it should comparing with running video on TV direct through usb. :) If you have problems or wrong color, you should proof the correct mode YCbCr 4:2:2 / 10 or 12 bit. Mine was on YCbCr 4:4:4 / 8bit, don't know if the amd driver update or the windows hdr setting brought this option to me. I normally used 4:2:2. And realized while testing that LG OLED is capable with HDR in 3D Mode, funny. You can force this with activating HDR in windows and starting a 3D MVC blue ray. HDR is activated and 3D is working, also the colors are wrong because for sure there is no 3D material with HDR. Marketing gag also confirmed :ROFLMAO: [/QUOTE]
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Area 51 - Testing Area
madVR support in MP1
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