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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1230986" data-attributes="member: 60104"><p>Great reports <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Thanks <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p>This will be part of 1.18 Final <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>So i know why know Auto3D detect MVC, it's because i'm using the new grabbing frame that give a screenshot of the screen even in D3D11 (before only D3D9 was working) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p>Then the analysing (from Auto3D) works and lead to the detection.</p><p></p><p>[USER=121570]@Marcus Venturi[/USER] made a great job on his Auto3D, not sure if he will be able to help on this, because when workaround the code to have it working for madVR, i can say that he is a great DEV <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>So i don't have a real clue why it failed for TAB, with EVR it should works because i didn't change the code (or made a regression lol).</p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1230986, member: 60104"] Great reports :) Thanks :P This will be part of 1.18 Final :P :P So i know why know Auto3D detect MVC, it's because i'm using the new grabbing frame that give a screenshot of the screen even in D3D11 (before only D3D9 was working) :P Then the analysing (from Auto3D) works and lead to the detection. [USER=121570]@Marcus Venturi[/USER] made a great job on his Auto3D, not sure if he will be able to help on this, because when workaround the code to have it working for madVR, i can say that he is a great DEV :P So i don't have a real clue why it failed for TAB, with EVR it should works because i didn't change the code (or made a regression lol). :P [/QUOTE]
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