home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sebastiii" data-source="post: 1232763" data-attributes="member: 60104"><p>Hey <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>I remember that for 3D mvc to make it works with FSE, it was needed to enable "Delay playback start ......" option on my side.</p><p></p><p>Now that it works like the screenshot below (D3D11 in 10 bit), i didn't use FSE anymore.</p><p></p><p>But FSE and with the option force rate unchecked, it should works has before (and i would say with the option checked too) because the force refresh is only done when SBS or TAB are detected.</p><p>So for example, if we disable Auto3D plugin and enable the force option, it should act as before because the force rate will not be triggered <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>[ATTACH=full]194006[/ATTACH]</p><p></p><p>About the listed action in MP config, I was able to change the code to use a message instead of the action <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /> so no more madVR ..... action should be listed in configuration <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1232763, member: 60104"] Hey :) I remember that for 3D mvc to make it works with FSE, it was needed to enable "Delay playback start ......" option on my side. Now that it works like the screenshot below (D3D11 in 10 bit), i didn't use FSE anymore. But FSE and with the option force rate unchecked, it should works has before (and i would say with the option checked too) because the force refresh is only done when SBS or TAB are detected. So for example, if we disable Auto3D plugin and enable the force option, it should act as before because the force rate will not be triggered :p [ATTACH=full]194006[/ATTACH] About the listed action in MP config, I was able to change the code to use a message instead of the action :p so no more madVR ..... action should be listed in configuration :p [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
RSS
Top
Bottom