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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1233061" data-attributes="member: 60104"><p>Ok <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Yep it seems i know now why there is the strange background, so will release a V362, it will not work for exclusive <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> but hopping that it will work as before <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>In fact madVR need to know the owner of the video (MediaPortal in this case) and to have the FSE working, it was needed to setup another Owner (related to MP window but not at 100%) really hard to explain for me because i didn't fully understand it too.</p><p></p><p>Still, now i have put a good owner (like it was before) but i have changed the code to avoid some loop test when MP running.</p><p>Now (need to be able to compil) but u have added a bool to work with the window create like Kodi and/or with MP window.</p><p></p><p>i'm pretty that all the issue is because we are working in a graph building sync with main thread while MPC-HC / Kodi etc. with with thread and we also have the C# vs C++ issue that can lead to some deadlock.</p><p></p><p>In final, we have bug in MP / Windows / GPU Driver and maybe madVR, so not easy lol <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>[USER=122090]@daWooky[/USER] if you can try this build <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /> (V362 : <a href="http://tinyurl.com/ydzdz2gn" target="_blank">http://tinyurl.com/ydzdz2gn</a>)</p><p></p><p>So for me DXVA2 Native (LAV) / madVR D3D11 (no FSE) and seems to works <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>BTW, i have updated to latest Nvidia (nothing change on Windows side) and now with 3D button already enable most of video crash on start lol.</p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1233061, member: 60104"] Ok :) Yep it seems i know now why there is the strange background, so will release a V362, it will not work for exclusive :( but hopping that it will work as before :) In fact madVR need to know the owner of the video (MediaPortal in this case) and to have the FSE working, it was needed to setup another Owner (related to MP window but not at 100%) really hard to explain for me because i didn't fully understand it too. Still, now i have put a good owner (like it was before) but i have changed the code to avoid some loop test when MP running. Now (need to be able to compil) but u have added a bool to work with the window create like Kodi and/or with MP window. i'm pretty that all the issue is because we are working in a graph building sync with main thread while MPC-HC / Kodi etc. with with thread and we also have the C# vs C++ issue that can lead to some deadlock. In final, we have bug in MP / Windows / GPU Driver and maybe madVR, so not easy lol :P [USER=122090]@daWooky[/USER] if you can try this build :P (V362 : [URL]http://tinyurl.com/ydzdz2gn[/URL]) So for me DXVA2 Native (LAV) / madVR D3D11 (no FSE) and seems to works :P BTW, i have updated to latest Nvidia (nothing change on Windows side) and now with 3D button already enable most of video crash on start lol. [/QUOTE]
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Area 51 - Testing Area
madVR support in MP1
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