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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="alexdepalma" data-source="post: 1234467" data-attributes="member: 66361"><p>I have same Graphics and is nicely good for MadVr and MP on 4K screen.</p><p>For 1080i Sources on dual monitor (so less resources available for procession MadVr) i use Spline 3 taps for image and Jinc. On single monitor i cango higher settings.</p><p>for 1080p sources i have Needi3 for image and jinc for Chroma</p><p>4k images I use Jinc for crhoma.</p><p></p><p>That's all dual screen setup so in single screen you can always go higher settings. and you can use this setting as startup point.</p><p>For LAV i use the new D3D11 mode (in auto) if deinterlace is needed, the change auto to 1050ti graphics. That's a Madvr limitation.</p></blockquote><p></p>
[QUOTE="alexdepalma, post: 1234467, member: 66361"] I have same Graphics and is nicely good for MadVr and MP on 4K screen. For 1080i Sources on dual monitor (so less resources available for procession MadVr) i use Spline 3 taps for image and Jinc. On single monitor i cango higher settings. for 1080p sources i have Needi3 for image and jinc for Chroma 4k images I use Jinc for crhoma. That's all dual screen setup so in single screen you can always go higher settings. and you can use this setting as startup point. For LAV i use the new D3D11 mode (in auto) if deinterlace is needed, the change auto to 1050ti graphics. That's a Madvr limitation. [/QUOTE]
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madVR support in MP1
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