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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1234935" data-attributes="member: 60104"><p>Hmmm [USER=87380]@GeYe[/USER] thanks for the logs <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>The freeze reports seems to not be useful <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> (i mean i didn't see something wrong in it). Is it the crash report from the madVR crash window or the tools ? </p><p>It seems that when the crash madVR window appear and show logs, if we start the madVR tool crash report from the first post in parallel, it doesn't always give the same result, so it maybe i didn't see the culprit in the attached one <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>I have read on Doom9 forum that one user always ask if 3D MVC works with AMD card, because on his side, it's not working when FSE is OFF (for sure on FCU windows build).</p><p></p><p>Can you confirm that you need FSE ON to have 3D MVC working ?</p><p></p><p>On Nvidia that's not needed <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>Can you compare your result against MPC-HC ? (even if MPC-HC works with D3D11 C++, could be nice to have the result <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" />)</p><p></p><p>I don't own AMD card so i can test on my side <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>Does older madVR MP build version works ? (V3XX etc.)</p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1234935, member: 60104"] Hmmm [USER=87380]@GeYe[/USER] thanks for the logs :P The freeze reports seems to not be useful :( (i mean i didn't see something wrong in it). Is it the crash report from the madVR crash window or the tools ? It seems that when the crash madVR window appear and show logs, if we start the madVR tool crash report from the first post in parallel, it doesn't always give the same result, so it maybe i didn't see the culprit in the attached one :P I have read on Doom9 forum that one user always ask if 3D MVC works with AMD card, because on his side, it's not working when FSE is OFF (for sure on FCU windows build). Can you confirm that you need FSE ON to have 3D MVC working ? On Nvidia that's not needed :P Can you compare your result against MPC-HC ? (even if MPC-HC works with D3D11 C++, could be nice to have the result :P) I don't own AMD card so i can test on my side :( Does older madVR MP build version works ? (V3XX etc.) [/QUOTE]
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madVR support in MP1
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