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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="GeYe" data-source="post: 1234962" data-attributes="member: 87380"><p>Crash report from the madvr window.</p><p></p><p></p><p>I read this too. I can confirm this for now or said that other way round. I didn't find a solution to get 3D MVC to work till now with FSE off.</p><p></p><p></p><p>Hard to test with MPC-HC, so it's my HTPC with only remote control and MPC-HC is not compatible with WAF <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />. Will see if i find some time to test more. The random crashes / black screens are hard to recreate. Had yesterday again one black screen which was on stop after a whole movie. My test before with the same setup / settings hadn't show a problem. So maybe it has something to do with runtime, waking up from standby...</p><p></p><p>I did test copy back in lav. With that i had no problems and it worked also with V3xxx. But HDR is only working with D3D11, so the problems comes not directly from MP and more in comibination with using D3D11 lav.</p><p></p><p></p><p>Can confirm, had this also one time.</p></blockquote><p></p>
[QUOTE="GeYe, post: 1234962, member: 87380"] Crash report from the madvr window. I read this too. I can confirm this for now or said that other way round. I didn't find a solution to get 3D MVC to work till now with FSE off. Hard to test with MPC-HC, so it's my HTPC with only remote control and MPC-HC is not compatible with WAF ;). Will see if i find some time to test more. The random crashes / black screens are hard to recreate. Had yesterday again one black screen which was on stop after a whole movie. My test before with the same setup / settings hadn't show a problem. So maybe it has something to do with runtime, waking up from standby... I did test copy back in lav. With that i had no problems and it worked also with V3xxx. But HDR is only working with D3D11, so the problems comes not directly from MP and more in comibination with using D3D11 lav. Can confirm, had this also one time. [/QUOTE]
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madVR support in MP1
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