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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="el Filou" data-source="post: 1235200" data-attributes="member: 78516"><p>Regarding D3D11 LAV decoding for live TV, I would wait until madshi implements native D3D11 deinterlacing bfore doing any kind of troubleshooting anyway: copy-back D3D11 doesn't have any advantages over copy-back DXVA2 imho. On my system it's even quite a bit slower (32-bit playback benchmark on a 1080i50 TV clip is 326 fps & CPU at 38% with DXVA2CB Vs 264 fps & CPU at 50% with D3D11CB).</p><p></p><p>When I want to watch UHD (which is still very rarely) I manually switch to D3D11 native.</p></blockquote><p></p>
[QUOTE="el Filou, post: 1235200, member: 78516"] Regarding D3D11 LAV decoding for live TV, I would wait until madshi implements native D3D11 deinterlacing bfore doing any kind of troubleshooting anyway: copy-back D3D11 doesn't have any advantages over copy-back DXVA2 imho. On my system it's even quite a bit slower (32-bit playback benchmark on a 1080i50 TV clip is 326 fps & CPU at 38% with DXVA2CB Vs 264 fps & CPU at 50% with D3D11CB). When I want to watch UHD (which is still very rarely) I manually switch to D3D11 native. [/QUOTE]
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madVR support in MP1
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