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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1236340" data-attributes="member: 60104"><p>Here we go for the V5 version <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>This one should 'stop' the mediacontrol directshow graph when the Audio Device is removed and wait until it's back and reinsert the audio renderer and 'run' the mediacontrol directshow graph.</p><p>For information, the 'stop' is not a stop like we know, it's kinda a 'pause', it didn't stop to close the video.</p><p>I have done this way for the internal bluray part, BDReader didn't like the previous code lol.</p><p></p><p>I'm hopping it's works for you guys and for you [USER=59371]@Freuli[/USER] , for sure there is a bug in INTEL and latest WIN10 but if we can handle such issue, it can be nice <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1236340, member: 60104"] Here we go for the V5 version :) This one should 'stop' the mediacontrol directshow graph when the Audio Device is removed and wait until it's back and reinsert the audio renderer and 'run' the mediacontrol directshow graph. For information, the 'stop' is not a stop like we know, it's kinda a 'pause', it didn't stop to close the video. I have done this way for the internal bluray part, BDReader didn't like the previous code lol. I'm hopping it's works for you guys and for you [USER=59371]@Freuli[/USER] , for sure there is a bug in INTEL and latest WIN10 but if we can handle such issue, it can be nice :) [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
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