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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1236468" data-attributes="member: 60104"><p>[USER=128337]@joecrow[/USER] can you enable this options and try again to see if you can trigger the crash ? </p><p></p><p>[ATTACH=full]195159[/ATTACH]</p><p></p><p>[ATTACH=full]195158[/ATTACH]</p><p></p><p>Somehow and i'm not sure why MP detect a windows resolution change : </p><p>Main: WM_SIZE (SIZE_RESTORED: 1744x981)</p><p></p><p>And then rebuild the swap chain and it's here that sometimes D3D is not fully ready and can lead to a crash, but i'm not sure why windows does that (the resolution change)</p><p>Thanks.</p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1236468, member: 60104"] [USER=128337]@joecrow[/USER] can you enable this options and try again to see if you can trigger the crash ? [ATTACH=full]195159[/ATTACH] [ATTACH=full]195158[/ATTACH] Somehow and i'm not sure why MP detect a windows resolution change : Main: WM_SIZE (SIZE_RESTORED: 1744x981) And then rebuild the swap chain and it's here that sometimes D3D is not fully ready and can lead to a crash, but i'm not sure why windows does that (the resolution change) Thanks. [/QUOTE]
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Area 51 - Testing Area
madVR support in MP1
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