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<blockquote data-quote="ajp8164" data-source="post: 556782" data-attributes="member: 64375"><p>It is and I have <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>See the <strong><a href="http://wiki.team-mediaportal.com/MediaPortal1_Development/SkinArchitecture/MP_1_1_0-to-TBD#Skin-able_keyboard" target="_blank">documentation for the keyboard </a></strong> as well as a number of other skin engine enhancement I have submitted.</p><p></p><p>At this point most of my enhancements (including the skinnable keyboard) are in my svn branch (ajp8164_stage). I could not get them in before the freeze but I expect to be able to promote them once we get the next stable release out. The keyboard implementation had to be included in the core of MP due to the way it has been used in the subscribing plugins. I am thinking about looking into creating an abstract keyboard to easily provide variations but that will still depend on my changes in my branch. At the moment I am researching how to create a true cover flow widget for MP (I have a source implementation for another platform; need to evaluate it against direct3d and attempt a port) - if that works out it will appear inside this MPW plugin.</p><p></p><p>In the mean time, I keep my branch updated fairly regularly by merging the trunk into it. I build my own version of MP based on my branch and run it on my htpc. Works great and always has the latest updates ;-) If you can't build MP I can start a thread to distribute the build.</p><p></p><p>Cheers,</p></blockquote><p></p>
[QUOTE="ajp8164, post: 556782, member: 64375"] It is and I have ;) See the [B][URL="http://wiki.team-mediaportal.com/MediaPortal1_Development/SkinArchitecture/MP_1_1_0-to-TBD#Skin-able_keyboard"]documentation for the keyboard [/URL][/B] as well as a number of other skin engine enhancement I have submitted. At this point most of my enhancements (including the skinnable keyboard) are in my svn branch (ajp8164_stage). I could not get them in before the freeze but I expect to be able to promote them once we get the next stable release out. The keyboard implementation had to be included in the core of MP due to the way it has been used in the subscribing plugins. I am thinking about looking into creating an abstract keyboard to easily provide variations but that will still depend on my changes in my branch. At the moment I am researching how to create a true cover flow widget for MP (I have a source implementation for another platform; need to evaluate it against direct3d and attempt a port) - if that works out it will appear inside this MPW plugin. In the mean time, I keep my branch updated fairly regularly by merging the trunk into it. I build my own version of MP based on my branch and run it on my htpc. Works great and always has the latest updates ;-) If you can't build MP I can start a thread to distribute the build. Cheers, [/QUOTE]
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