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MediaPortal 1
MediaPortal 1 Skins
MediaPortalEditor - New BETA Release Avaiable
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<blockquote data-quote="hamheed" data-source="post: 17626" data-attributes="member: 10388"><p>Thanks for the feedback frodo! See my comments below...</p><p></p><p></p><p>You are correct, however there is a built in method for adding a new file to the skin you are currently working. For example, if you wish to add a new image to your skin, and this image file exists somewhere on your harddrive, but not in the skin directory, you simply have to do the following. Right click on Images folder in the Skin Explorer, and select Add... Then Select Add Existing... A file browser dialog will appear... Select the image file you wish to add to your skin, then click OK. The same thing applies to screen.xml files!</p><p></p><p></p><p>Coming soon... And I like your idea of slightly offsetting the pasted control. I will also be adding CTRL+X support so that you can cut a control, then paste it back into another group.</p><p></p><p></p><p>Interesting... I just tried recreating this one, and am not sure why this is happening... Will definitely look into this though...</p><p></p><p></p><p>You are correct, right now, you can only add controls to your screen by dragging them from the Explorer window. And just to let you know, you can drag the controls onto the main screen, or into any group, and the new control will appear in the appropriate place. I was thinking that this would be sufficient, however, adding it to the context menu (or even main menu) would not be that difficult to implement. Ill keep it on the feature list...</p><p></p><p></p><p>Ill see what I can do about adding keyboard shortcuts [tab] for this, but one thing I do have implemented, is that you can move to the next control by using the mouse wheel... Scrolling down with the wheel moves to the next control, and scrolling up moves to the previous control. Right now, it will only scroll through controls in the current group, but I can modify this so that it becomes a simple way to scroll through all the controls on the screen.</p><p></p><p></p><p>You are correct here... I have not implemented all of the controls. If the editor does not understand a certain control, it will still let you edit a screen that contains this control. I call these unknown controls, and they show up in the Control list with a grey icon. Unknown controls can still be editted using the Tags property inside the Properties window... With this, you can at least change the values of the tags that make up the control. Also, for the button3part, I have something in the works for this... The textbox does exist, but its called TextArea, or is the textarea something different??? Quick question for you though... Is there any point in having both textbox and textboxscrollup, or can the scrollup just be an attribute for the existing textbox??? </p><p></p><p></p><p>Again, interesting idea... Ill have to give some though to this... But maybe we can have some a setting in the preferences to turn this feature on/off...</p><p></p><p></p><p>Yes... Definitely.... And in the works... Ill send out details on this shortly, but I think its going to be pretty slick how this work <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>This is now done... Animations are enabled on a group basis.... So now you can create a group, add controls to it, then set the Animation Property to change how the group will appear on the screen when loaded. Groups are actually pretty powerful now and give you the option set and use different layout styles. Using the traditional grid layout, you can simply move the controls inside the group around using the mouse or keyboard. Using the Vertical Flow style, all the controls are positioned for you in a nice vertical list... Very helful for creating menus...</p><p></p><p></p><p>Known bug... Ill fix it up for the next release...</p><p></p><p>The new release will come out shortly addressing some bugs, and adding support for a few more features and controls. I am also in the progress of setting up a website, where I will be hosting the releases of the editor as well as the documentation.</p><p> </p><p>Ok, I think that's it for now...</p></blockquote><p></p>
[QUOTE="hamheed, post: 17626, member: 10388"] Thanks for the feedback frodo! See my comments below... You are correct, however there is a built in method for adding a new file to the skin you are currently working. For example, if you wish to add a new image to your skin, and this image file exists somewhere on your harddrive, but not in the skin directory, you simply have to do the following. Right click on Images folder in the Skin Explorer, and select Add... Then Select Add Existing... A file browser dialog will appear... Select the image file you wish to add to your skin, then click OK. The same thing applies to screen.xml files! Coming soon... And I like your idea of slightly offsetting the pasted control. I will also be adding CTRL+X support so that you can cut a control, then paste it back into another group. Interesting... I just tried recreating this one, and am not sure why this is happening... Will definitely look into this though... You are correct, right now, you can only add controls to your screen by dragging them from the Explorer window. And just to let you know, you can drag the controls onto the main screen, or into any group, and the new control will appear in the appropriate place. I was thinking that this would be sufficient, however, adding it to the context menu (or even main menu) would not be that difficult to implement. Ill keep it on the feature list... Ill see what I can do about adding keyboard shortcuts [tab] for this, but one thing I do have implemented, is that you can move to the next control by using the mouse wheel... Scrolling down with the wheel moves to the next control, and scrolling up moves to the previous control. Right now, it will only scroll through controls in the current group, but I can modify this so that it becomes a simple way to scroll through all the controls on the screen. You are correct here... I have not implemented all of the controls. If the editor does not understand a certain control, it will still let you edit a screen that contains this control. I call these unknown controls, and they show up in the Control list with a grey icon. Unknown controls can still be editted using the Tags property inside the Properties window... With this, you can at least change the values of the tags that make up the control. Also, for the button3part, I have something in the works for this... The textbox does exist, but its called TextArea, or is the textarea something different??? Quick question for you though... Is there any point in having both textbox and textboxscrollup, or can the scrollup just be an attribute for the existing textbox??? Again, interesting idea... Ill have to give some though to this... But maybe we can have some a setting in the preferences to turn this feature on/off... Yes... Definitely.... And in the works... Ill send out details on this shortly, but I think its going to be pretty slick how this work :) This is now done... Animations are enabled on a group basis.... So now you can create a group, add controls to it, then set the Animation Property to change how the group will appear on the screen when loaded. Groups are actually pretty powerful now and give you the option set and use different layout styles. Using the traditional grid layout, you can simply move the controls inside the group around using the mouse or keyboard. Using the Vertical Flow style, all the controls are positioned for you in a nice vertical list... Very helful for creating menus... Known bug... Ill fix it up for the next release... The new release will come out shortly addressing some bugs, and adding support for a few more features and controls. I am also in the progress of setting up a website, where I will be hosting the releases of the editor as well as the documentation. Ok, I think that's it for now... [/QUOTE]
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