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<blockquote data-quote="RoChess" data-source="post: 830866" data-attributes="member: 18896"><p><strong>Re: AW: Moving Pictures 1.3: Now With Search</strong></p><p></p><p></p><p></p><p>The MediaInfo DLL is used to analyze the mediafiles, and this data is stored into the MovingPictures database on import.</p><p></p><p>There are constant new changes made to containers and codecs to which MediaInfo needs to be updated to support. Thankfully you can just download a new version of the 32-bit DLL (it has to match the 32-bit part of MediaPortal even on a 64-bit OS) and replace the one you have currently in use.</p><p></p><p>But it doesn't look like MediaInfo had problems reading the file totally. So just open MovingPictures config, locate the movie in question and select it in the list. Then on the right side use the drop down to switch to "File Info" and you can verify all the data that MovingPictures stored during import regarding the video resolution, codecs, etc.</p><p></p><p>This information is pretty much used verbatim by the skins, so "DTS" inside "File Info" simply has to match "Media\Logos\DTS.png". So verify that the file info strings you see for that movie match the images you have in your "Logos" folder for that media.</p><p></p><p>PS: Pretty sure that StreamedMP skin puts the images into a different folder structure then DefaultWide, so keep that in mind when trying to locate them. Otherwise look at the "movingpictures.mediainfo.xml" file and see what folder structure is used inside the <texture> nodes.</p></blockquote><p></p>
[QUOTE="RoChess, post: 830866, member: 18896"] [b]Re: AW: Moving Pictures 1.3: Now With Search[/b] The MediaInfo DLL is used to analyze the mediafiles, and this data is stored into the MovingPictures database on import. There are constant new changes made to containers and codecs to which MediaInfo needs to be updated to support. Thankfully you can just download a new version of the 32-bit DLL (it has to match the 32-bit part of MediaPortal even on a 64-bit OS) and replace the one you have currently in use. But it doesn't look like MediaInfo had problems reading the file totally. So just open MovingPictures config, locate the movie in question and select it in the list. Then on the right side use the drop down to switch to "File Info" and you can verify all the data that MovingPictures stored during import regarding the video resolution, codecs, etc. This information is pretty much used verbatim by the skins, so "DTS" inside "File Info" simply has to match "Media\Logos\DTS.png". So verify that the file info strings you see for that movie match the images you have in your "Logos" folder for that media. PS: Pretty sure that StreamedMP skin puts the images into a different folder structure then DefaultWide, so keep that in mind when trying to locate them. Otherwise look at the "movingpictures.mediainfo.xml" file and see what folder structure is used inside the <texture> nodes. [/QUOTE]
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