well, I'm still running 32bit and use subtitles quite a lot, so no structural problem with that I suppose
I'm using Titan on i3 3225 with integrated graphics, no problems.I think it's related to Titan (too heavy for my 4 GB VRAM ?), because I don't see those messages with my normal setup that uses Default Wide HD (MP's debug tool forces switching to Titan to generate the logs)
This external software, as far as I remember, should also connect to x64.ReClock which is 32-bit only.
YesIs it possible to install 32-bit and 64-bit MP concurrently on the same machine to test?
LAV Filters changelog - 0.23 - 2011/04/21
LAV Splitter
- Added support for using the "File Source (Async)" (and others) together with LAV Splitter
- This is the new default mode for improved compatibility!
OK. It's still weird that Titan gives those errors: I have 4 GB dedicated VRAM and 8 GB system RAM, so 8 GB usable by the GPU in total, and no other application opened when I took the logs. Anyway, that was not the issue as I am not seeing those errors with DefaultWide HD.I'm using Titan on i3 3225 with integrated graphics, no problems.
Unfortunately not. It works by being loaded as a DirectShow audio renderer filter, so it needs to be the same architecture as the process, like is the case with other filters like LAV.This external software, as far as I remember, should also connect to x64.
Maybe it's not the video memory, I don't know what DirectX uses. But I've never used DefaultWide HD, I've always used Titan since it came out. And I've never seen such an error, although I use all possible fanart and clearart etc.OK. It's still weird that Titan gives those errors: I have 4 GB dedicated VRAM and 8 GB system RAM, so 8 GB usable by the GPU in total, and no other application opened when I took the logs. Anyway, that was not the issue as I am not seeing those errors with DefaultWide HD.