home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
MediaPortal 1 Talk
MP over XBMC?
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="magao" data-source="post: 415479" data-attributes="member: 86026"><p>That is excellent news - and contradicts this post of yours on the XBMC forums ...</p><p></p><p><a href="http://xbmc.org/forum/showpost.php?p=204626&postcount=16" target="_blank">XBMC Community Forum - View Single Post - Does XBMC for Windows use internal or external codecs?</a></p><p></p><p>From what you've said now, it sounds likely that the wording of that post does not convey what was meant.</p><p></p><p></p><p></p><p>Yes - I'm aware of this, and in fact used it for a while before I set up my proper HTPC, but it kind of defeats the purpose of XBMC or MediaPortal (IMO) to just use it as a launcher.</p><p></p><p></p><p></p><p>I'm a developer involved (peripherally) in several open source projects. I have no problems with the fact that you and the other current developers have no interest in developing the capability of using DxVA or DirectShow filters. My problem was with the attitude I saw every time (before now) when someone asked about them - the response was always an immediate "not going to happen" with the justification given (if any) being "we have to stay entirely cross-platform". And then VDPAU support (which I entirely agree with) got added without any apparent controversy.</p><p></p><p>I'd strongly suggest adding somewhere prominent that DxVA and DirectShow patches would be welcome, but that they must be optional (preferably at runtime being able to choose between DirectShow and ffmpeg).</p></blockquote><p></p>
[QUOTE="magao, post: 415479, member: 86026"] That is excellent news - and contradicts this post of yours on the XBMC forums ... [url=http://xbmc.org/forum/showpost.php?p=204626&postcount=16]XBMC Community Forum - View Single Post - Does XBMC for Windows use internal or external codecs?[/url] From what you've said now, it sounds likely that the wording of that post does not convey what was meant. Yes - I'm aware of this, and in fact used it for a while before I set up my proper HTPC, but it kind of defeats the purpose of XBMC or MediaPortal (IMO) to just use it as a launcher. I'm a developer involved (peripherally) in several open source projects. I have no problems with the fact that you and the other current developers have no interest in developing the capability of using DxVA or DirectShow filters. My problem was with the attitude I saw every time (before now) when someone asked about them - the response was always an immediate "not going to happen" with the justification given (if any) being "we have to stay entirely cross-platform". And then VDPAU support (which I entirely agree with) got added without any apparent controversy. I'd strongly suggest adding somewhere prominent that DxVA and DirectShow patches would be welcome, but that they must be optional (preferably at runtime being able to choose between DirectShow and ffmpeg). [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
MediaPortal 1 Talk
MP over XBMC?
Contact us
RSS
Top
Bottom