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MediaPortal 1
Area 51 - Testing Area
MP1-4100 Rework Refresh Rate when using multi monitor
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<blockquote data-quote="Sebastiii" data-source="post: 1016215" data-attributes="member: 60104"><p><strong>Description of Change</strong></p><p>This change is to be able to properly refresh rate your correct monitor set in MP Configuration</p><p></p><p>The MP build provided is based on MP 1.4 + latest master change.</p><p></p><p>Tickets : <a href="https://issues.team-mediaportal.com/browse/MP1-4100" target="_blank"><span style="color: #336699">https://issues.team-mediaportal.com/browse/MP1-4100</span></a></p><p></p><p>The source code can be found in the branch :</p><p>New branch :</p><p><a href="https://github.com/MediaPortal/MediaPortal-1/tree/MP1-4100_Rework_Refreshrate_for_multi_monitor" target="_blank">MP1-4100_Rework_Refreshrate_for_multi_monitor</a> on github</p><p></p><p><strong>Steps to install and test</strong></p><p>Installation</p><p>Download the -->> <span style="font-size: 15px"><strong><a href="http://tinyurl.com/p4cokgj" target="_blank">installer</a></strong> </span><<-- and execute it.</p><p>If you already have MP 1.4 installed, you need to start installer from : %Temp%\MediaPortal Installation\deploy</p><p></p><p><strong>Testing</strong></p><p>Setup Dynamic Refresh Rate to auto refresh your screen and see if it refresh your select monitor.</p><p>You can also try to manually change your refresh rate from windows control panel.</p><p>Look if stats works correctly.</p><p>The issue address user with Multi-Screen setup (one or more GPU card in PC).</p><p>Please do not forget to give some feedback (also if there is no bug). Thank you!</p><p></p><p>Sebastiii</p><p></p><p><strong>Changelog</strong></p><p></p><p><strong>Version 1.4.0 v1</strong></p><p>Build Based on MP 1.4 + master</p><p></p><p><strong>Version 1.4.0 v2</strong></p><p>Build Based on MP 1.4 + master with Win7 API rework to keep decimal value like 23.976Hz.</p><p></p><p><strong>Version 1.4.0 v3</strong></p><p>Build Based on MP 1.4 + master with Win7 API rework to keep decimal value like 23.976Hz.</p><p>Change detection on C# side about current screen (little tweak)</p><p></p><p><strong>Version 1.4.0 v4</strong></p><p>Build Based on MP 1.4 + master with Win7 API rework to keep decimal value like 23.976Hz.</p><p>Change detection on C# side about current screen (little tweak).</p><p>Disable Vsync and bias correction for Win7 or lower if MP is not started on primary screen (based on input from Tony (thanks) )</p><p></p><p><strong>Version 1.5.0 Prelease + Master</strong></p><p>Build Based on MP 1.5.0 Pre Release + master.</p><p>Not real change only a fix in log to tell us is refresh rate was successful or not.</p><p></p><p><strong>Version 1.5.0 + Master</strong></p><p>Build Based on MP 1.5.0 + master.</p><p>Handle RDP multiscreen.</p><p>We can lead (in rare case) to error when we use RDP.</p><p></p><p><strong>Version 1.5.0 Final</strong></p><p>Build Based on MP 1.5.0 Final.</p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1016215, member: 60104"] [B]Description of Change[/B] This change is to be able to properly refresh rate your correct monitor set in MP Configuration The MP build provided is based on MP 1.4 + latest master change. Tickets : [URL='https://issues.team-mediaportal.com/browse/MP1-4100'][COLOR=#336699]https://issues.team-mediaportal.com/browse/MP1-4100[/COLOR][/URL] The source code can be found in the branch : New branch : [URL='https://github.com/MediaPortal/MediaPortal-1/tree/MP1-4100_Rework_Refreshrate_for_multi_monitor']MP1-4100_Rework_Refreshrate_for_multi_monitor[/URL] on github [B]Steps to install and test[/B] Installation Download the -->> [SIZE=4][B][URL='http://tinyurl.com/p4cokgj']installer[/URL][/B] [/SIZE]<<-- and execute it. If you already have MP 1.4 installed, you need to start installer from : %Temp%\MediaPortal Installation\deploy [B]Testing[/B] Setup Dynamic Refresh Rate to auto refresh your screen and see if it refresh your select monitor. You can also try to manually change your refresh rate from windows control panel. Look if stats works correctly. The issue address user with Multi-Screen setup (one or more GPU card in PC). Please do not forget to give some feedback (also if there is no bug). Thank you! Sebastiii [B]Changelog[/B] [B]Version 1.4.0 v1[/B] Build Based on MP 1.4 + master [B]Version 1.4.0 v2[/B] Build Based on MP 1.4 + master with Win7 API rework to keep decimal value like 23.976Hz. [B]Version 1.4.0 v3[/B] Build Based on MP 1.4 + master with Win7 API rework to keep decimal value like 23.976Hz. Change detection on C# side about current screen (little tweak) [B]Version 1.4.0 v4[/B] Build Based on MP 1.4 + master with Win7 API rework to keep decimal value like 23.976Hz. Change detection on C# side about current screen (little tweak). Disable Vsync and bias correction for Win7 or lower if MP is not started on primary screen (based on input from Tony (thanks) ) [B]Version 1.5.0 Prelease + Master[/B] Build Based on MP 1.5.0 Pre Release + master. Not real change only a fix in log to tell us is refresh rate was successful or not. [B]Version 1.5.0 + Master[/B] Build Based on MP 1.5.0 + master. Handle RDP multiscreen. We can lead (in rare case) to error when we use RDP. [B]Version 1.5.0 Final[/B] Build Based on MP 1.5.0 Final. [/QUOTE]
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MP1-4100 Rework Refresh Rate when using multi monitor
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