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Will test the latest build this week and report back :) , believe I had one problem with one of my own plugins using the previous build which was with the MP1 OnNewAction function:


[CODE]

public void OnNewAction(Action action)

{

  string keyChar = KeycodeToChar(action.m_key.KeyChar).ToLower();

  string keyCode = action.m_key.KeyCode.ToString().ToLower();


// Pass the key commands to another handler

  KeyCommandHandler(keyChar, keyCode);

}

[/CODE]


It would no longer report a keyChar or keyCode almost as if OnNewAction wasn't being called anymore, now with the OnNewAction it was not possible to grab modifiers (shift / control etc..) as well but believe that was a limit imposed by MP1 core.


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