Normal
Will test the latest build this week and report back , believe I had one problem with one of my own plugins using the previous build which was with the MP1 OnNewAction function:[CODE]public void OnNewAction(Action action){ string keyChar = KeycodeToChar(action.m_key.KeyChar).ToLower(); string keyCode = action.m_key.KeyCode.ToString().ToLower();// Pass the key commands to another handler KeyCommandHandler(keyChar, keyCode);}[/CODE]It would no longer report a keyChar or keyCode almost as if OnNewAction wasn't being called anymore, now with the OnNewAction it was not possible to grab modifiers (shift / control etc..) as well but believe that was a limit imposed by MP1 core.
Will test the latest build this week and report back , believe I had one problem with one of my own plugins using the previous build which was with the MP1 OnNewAction function:
[CODE]
public void OnNewAction(Action action)
{
string keyChar = KeycodeToChar(action.m_key.KeyChar).ToLower();
string keyCode = action.m_key.KeyCode.ToString().ToLower();
// Pass the key commands to another handler
KeyCommandHandler(keyChar, keyCode);
}
[/CODE]
It would no longer report a keyChar or keyCode almost as if OnNewAction wasn't being called anymore, now with the OnNewAction it was not possible to grab modifiers (shift / control etc..) as well but believe that was a limit imposed by MP1 core.