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MediaPortal 1
Area 51 - Testing Area
[MP1-4795] Add keyboard support to HID handler
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<blockquote data-quote="Rick164" data-source="post: 1197896" data-attributes="member: 17766"><p>Few things I noticed setup wise:</p><p></p><p><strong>- No keyboard HID by default</strong></p><p></p><p>You don't get HID keyboard on by default and classic preset only includes gamepad / mce.</p><p></p><p>Before the keyboard bindings were present by default, while the old area (General -> Keys and sounds) is there it might be a surprise for some to find their default key bindings are no longer working.</p><p>Option might be to keep HID keyboard on by default and set it either full or another which includes the default keyboard bindings.</p><p></p><p><strong>- Option to capture key input</strong></p><p></p><p>Old keyboard area had the option to capture a key as this made it easier to setup and especially for non-standard keys (< and >) it might not be possible to find them because of obscure name or just not in the default list.</p><p></p><p>[ATTACH=full]182828[/ATTACH]</p><p></p><p></p><p><strong>- Backwards compatibility with plugins</strong></p><p></p><p>Used MyAnime3 as a test here and indeed no longer works there to capture key input like before with the built-in Mediaportal function, the issue we talked about before.</p><p></p><p>This is something we definitely need to test with a lot more plugins which rely on this as I'm gonna give SharpHID a go for Myanime 3 but probably won't be an option for every plugin that uses these events <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>For AtmoLight this will only require a small documentation update but other than that it worked as expected when mapping keys to its teletext colors.</p></blockquote><p></p>
[QUOTE="Rick164, post: 1197896, member: 17766"] Few things I noticed setup wise: [B]- No keyboard HID by default[/B] You don't get HID keyboard on by default and classic preset only includes gamepad / mce. Before the keyboard bindings were present by default, while the old area (General -> Keys and sounds) is there it might be a surprise for some to find their default key bindings are no longer working. Option might be to keep HID keyboard on by default and set it either full or another which includes the default keyboard bindings. [B]- Option to capture key input[/B] Old keyboard area had the option to capture a key as this made it easier to setup and especially for non-standard keys (< and >) it might not be possible to find them because of obscure name or just not in the default list. [ATTACH=full]182828[/ATTACH] [B]- Backwards compatibility with plugins[/B] Used MyAnime3 as a test here and indeed no longer works there to capture key input like before with the built-in Mediaportal function, the issue we talked about before. This is something we definitely need to test with a lot more plugins which rely on this as I'm gonna give SharpHID a go for Myanime 3 but probably won't be an option for every plugin that uses these events :) For AtmoLight this will only require a small documentation update but other than that it worked as expected when mapping keys to its teletext colors. [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
[MP1-4795] Add keyboard support to HID handler
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