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It's a known issue? I am now stopping the installation of another 10GB of EOL SDK packages. Aaand that was 24.3GB of temporary installation files from VS build tools.... Good riddance. I'm not generally stingy with space, but that's an entire game's worth of storage for something that should be 5GB at the most.


I don't know what you mean by "Do you see any issue with this?" I didn't change it.


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