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MediaPortal 2
Plugin Development
MP2 - Source code for TvEngine3? (currently only available as package)
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<blockquote data-quote="morpheus_xx" data-source="post: 1252715" data-attributes="member: 48495"><p>That usually happens due to different CPU platforms.</p><p></p><p>You should set all SetupTV project (as start project) in build config to "x86". Other libraries might remain AnyCPU, but if you want to be sure use x86 there as well.</p><p></p><p>Some more details:</p><p>If the main executable is targeting AnyCPU, it will take the 64 bit .NET framework on 64 bit systems. Then it will fail to load x86 targeted assemblies.</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1252715, member: 48495"] That usually happens due to different CPU platforms. You should set all SetupTV project (as start project) in build config to "x86". Other libraries might remain AnyCPU, but if you want to be sure use x86 there as well. Some more details: If the main executable is targeting AnyCPU, it will take the 64 bit .NET framework on 64 bit systems. Then it will fail to load x86 targeted assemblies. [/QUOTE]
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MediaPortal 2
Plugin Development
MP2 - Source code for TvEngine3? (currently only available as package)
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