home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
MediaPortal 1 Plugins
mpTinoMediaServer beta
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gamester17" data-source="post: 181241" data-attributes="member: 10298"><p>[USER=11608]Flipit[/USER], you should test XBMC for Linux or XBMC for Windows (XBMC for Xbox is not fully UPnP compliant as the Xbox do not support multicast). XBMC also uses the Platinum C++ SDK, in fact is was c0diq (the author of the Platinum C++ SDK) who originaly implemented it in XBMC, c0diq has however gone M.I.A. recently and currently another XBMC developer, Elupus, is working/maintaining the UPnP parts in XBMC, (Elupus is a member of this MediaPortal forum as well as the official XBMC forum, and I do believe he has a MediaPortal setup at home).</p><p><a href="http://xboxmediacenter.com/wiki/index.php?title=Linux_port_project" target="_blank">http://xboxmediacenter.com/wiki/index.php?title=Linux_port_project</a></p><p><a href="http://xboxmediacenter.com/wiki/index.php?title=HOW-TO:_Compile_XBMC_for_Win32_from_source_code" target="_blank">http://xboxmediacenter.com/wiki/index.php?title=HOW-TO:_Compile_XBMC_for_Win32_from_source_code</a></p><p></p><p>XBMC has a UPnP MediaServer, a UPnP ControlPoint, and a UPnP MediaRender, and XBMC can today be compiled for Linux as well as Windows (and of course the original Xbox as well).</p><p><a href="http://xboxmediacenter.com/wiki/index.php?title=UPnP" target="_blank">http://xboxmediacenter.com/wiki/index.php?title=UPnP</a></p><p></p><p>I'm sure Elupus would not mind if you have any questions, it might benifit XBMC as well as MediaPortal.</p><p></p><p>PS! I read that uShare (open source UPnP MediaServer for Linux) is now DNLA compliant and support the PS3 (and Xbox360)</p><p> <a href="http://ushare.geexbox.org" target="_blank">http://ushare.geexbox.org</a></p></blockquote><p></p>
[QUOTE="Gamester17, post: 181241, member: 10298"] [USER=11608]Flipit[/USER], you should test XBMC for Linux or XBMC for Windows (XBMC for Xbox is not fully UPnP compliant as the Xbox do not support multicast). XBMC also uses the Platinum C++ SDK, in fact is was c0diq (the author of the Platinum C++ SDK) who originaly implemented it in XBMC, c0diq has however gone M.I.A. recently and currently another XBMC developer, Elupus, is working/maintaining the UPnP parts in XBMC, (Elupus is a member of this MediaPortal forum as well as the official XBMC forum, and I do believe he has a MediaPortal setup at home). [url]http://xboxmediacenter.com/wiki/index.php?title=Linux_port_project[/url] [url]http://xboxmediacenter.com/wiki/index.php?title=HOW-TO:_Compile_XBMC_for_Win32_from_source_code[/url] XBMC has a UPnP MediaServer, a UPnP ControlPoint, and a UPnP MediaRender, and XBMC can today be compiled for Linux as well as Windows (and of course the original Xbox as well). [url]http://xboxmediacenter.com/wiki/index.php?title=UPnP[/url] I'm sure Elupus would not mind if you have any questions, it might benifit XBMC as well as MediaPortal. PS! I read that uShare (open source UPnP MediaServer for Linux) is now DNLA compliant and support the PS3 (and Xbox360) [url]http://ushare.geexbox.org[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
MediaPortal 1 Plugins
mpTinoMediaServer beta
Contact us
RSS
Top
Bottom