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<blockquote data-quote="Gamester17" data-source="post: 181681" data-attributes="member: 10298"><p>yeah, streaming live TV and changing channels via UPnP would be great, as requested previous here (by myself):</p><p><a href="https://forum.team-mediaportal.com/upnp_support_universal_plug_and_play-t1037.html" target="_blank">https://forum.team-mediaportal.com/upnp_support_universal_plug_and_play-t1037.html</a></p><p></p><p>I think it would also be a great idea to use the UPnP standards for all communications betweeen between MediaPortal front-end (the GUI = client-side) and the back-end (the TV Server 3 Engine = server-side). That way MediaPortal's front-end GUI could fully control MediaPortal's back-end TvServer, as well as any other third-party UPnP MediaServers like a media extender, ...just as any third-party UPnP MediaRenderer/ControlPoint devices and software could fully control MediaPortal's back-end TvServer3 via UPnP.</p><p></p><p>This would requite full UPnP implementations into MediaPortal's frontend and backend (or plugins for them):</p><p> - UPnP MediaServer DCP.</p><p> - UPnP ControlPoint (UPnP client, ie. the a 'master' device).</p><p> - UPnP MediaRenderer DCP (the 'slave' device that can render content).</p><p> - UPnP RenderingControl DCP.</p><p> - UPnP Remote User Interface (RUI) client and server.</p><p></p><p>If you like extra credits there is also a theird-party extention of the UPnP specifications called Web4CE (CEA-2014) which is a Web-based Protocol and Framework for Remote User Interface on UPnP, that allows a UPnP-capable home network device to provide its interface (display and control options) as a Web page to</p><p>display on any other device connected to the home network. That means that you can control a home networking device through any browser-based communications method for CE devices on a UPnP home network using ethernet and a special version of HTML called CE-HTML.</p><p><a href="http://www.ce.org/standards" target="_blank">http://www.ce.org/standards</a></p></blockquote><p></p>
[QUOTE="Gamester17, post: 181681, member: 10298"] yeah, streaming live TV and changing channels via UPnP would be great, as requested previous here (by myself): [url]https://forum.team-mediaportal.com/upnp_support_universal_plug_and_play-t1037.html[/url] I think it would also be a great idea to use the UPnP standards for all communications betweeen between MediaPortal front-end (the GUI = client-side) and the back-end (the TV Server 3 Engine = server-side). That way MediaPortal's front-end GUI could fully control MediaPortal's back-end TvServer, as well as any other third-party UPnP MediaServers like a media extender, ...just as any third-party UPnP MediaRenderer/ControlPoint devices and software could fully control MediaPortal's back-end TvServer3 via UPnP. This would requite full UPnP implementations into MediaPortal's frontend and backend (or plugins for them): - UPnP MediaServer DCP. - UPnP ControlPoint (UPnP client, ie. the a 'master' device). - UPnP MediaRenderer DCP (the 'slave' device that can render content). - UPnP RenderingControl DCP. - UPnP Remote User Interface (RUI) client and server. If you like extra credits there is also a theird-party extention of the UPnP specifications called Web4CE (CEA-2014) which is a Web-based Protocol and Framework for Remote User Interface on UPnP, that allows a UPnP-capable home network device to provide its interface (display and control options) as a Web page to display on any other device connected to the home network. That means that you can control a home networking device through any browser-based communications method for CE devices on a UPnP home network using ethernet and a special version of HTML called CE-HTML. [url]http://www.ce.org/standards[/url] [/QUOTE]
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