home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
MediaPortal 1 Talk
My guide to elminating juddering/stuttering play back (plus an upscale guide!)
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FireAza" data-source="post: 876320" data-attributes="member: 114055"><p>Thanks for the info Scythe42!</p><p> </p><p>Just one thing, as doveman pointed out, changing the display output in the GPU itself might not be for the best if you use a regular PC monitor on the same computer. Would setting the color output and RGB conversion in ffdshow achieve the same results as setting them in the nvidia control panel? This would be preferable to me, since they only take effect while MediaPortal is running.</p><p> </p><p>And just with regards to LAV, the RGB output option, does this override ffdshow's setting? Like, do I have to set both to the same? (or is that why you chose the "Untouched" option?)</p><p> </p><p>*EDIT* I've just noticed something, and I thought perhaps you could shed some light on it. For awhile now, I've sometimes noticed when watching videos on MediaPortal that objects appears to show though things that shouldn't. Uh, it's kinda hard to explain, but here goes. I often see this with animated content, say for example a character is standing in front of a railing which is made up of thin bars. Sometimes you can "see" the bars "continue" though the character, even though it's not being drawn like that. It most seems to happen with bright scenes. I've been using the RGB 16-235 output level option in ffdshow, and I can't seem to recall seeing this weird phenomenon recently. Any clues why this might be?</p></blockquote><p></p>
[QUOTE="FireAza, post: 876320, member: 114055"] Thanks for the info Scythe42! Just one thing, as doveman pointed out, changing the display output in the GPU itself might not be for the best if you use a regular PC monitor on the same computer. Would setting the color output and RGB conversion in ffdshow achieve the same results as setting them in the nvidia control panel? This would be preferable to me, since they only take effect while MediaPortal is running. And just with regards to LAV, the RGB output option, does this override ffdshow's setting? Like, do I have to set both to the same? (or is that why you chose the "Untouched" option?) *EDIT* I've just noticed something, and I thought perhaps you could shed some light on it. For awhile now, I've sometimes noticed when watching videos on MediaPortal that objects appears to show though things that shouldn't. Uh, it's kinda hard to explain, but here goes. I often see this with animated content, say for example a character is standing in front of a railing which is made up of thin bars. Sometimes you can "see" the bars "continue" though the character, even though it's not being drawn like that. It most seems to happen with bright scenes. I've been using the RGB 16-235 output level option in ffdshow, and I can't seem to recall seeing this weird phenomenon recently. Any clues why this might be? [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
MediaPortal 1 Talk
My guide to elminating juddering/stuttering play back (plus an upscale guide!)
Contact us
RSS
Top
Bottom