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My Music makes MP freeze after a while
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<blockquote data-quote="pnyberg" data-source="post: 237368" data-attributes="member: 24255"><p>Some updates to this problem. It is NOT only an EVR problem for me. I also get this with VMR9.</p><p></p><p>I've seen in the debug log an entry regarding the function "GUIImage.AllocResources" which is throwing the exception. So in my limited programming skills I believe the problem is about the images and loading in the now playing screen that causes the problem.</p><p></p><p>I have deleted all of my thumbs - but still the problem persists. </p><p></p><p>Here is the log:</p><p></p><p></p><p></p><p>In the revision log of the GUIImage.cs I see that abavarian has been working with this procedure in aug 2007 and as far as I can see it seems that abavarian has changed the debug logging between rev. 15563 and 15570. So I am wondering if some (abavarian?) dev could put in some more logging so that I can get some clue to what is going on?</p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="pnyberg, post: 237368, member: 24255"] Some updates to this problem. It is NOT only an EVR problem for me. I also get this with VMR9. I've seen in the debug log an entry regarding the function "GUIImage.AllocResources" which is throwing the exception. So in my limited programming skills I believe the problem is about the images and loading in the now playing screen that causes the problem. I have deleted all of my thumbs - but still the problem persists. Here is the log: In the revision log of the GUIImage.cs I see that abavarian has been working with this procedure in aug 2007 and as far as I can see it seems that abavarian has changed the debug logging between rev. 15563 and 15570. So I am wondering if some (abavarian?) dev could put in some more logging so that I can get some clue to what is going on? Thanks in advance. [/QUOTE]
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