- Moderator
- #1
Hi all
I find that the last two RCs (at least) have been weird when using sound on navigation (ie the clicking sound when scrolling up/down).
Tak MP Home as an example:
MP used to play the sound on each keypress, which meant it would play it many times when holding the "up" or "down" button down. Now it plays it randomly when I press the keys, and if I hold down the key for like 2 seconds, the sound is played 2 seconds after I release the key...
If this is intentional it needs to be reversed but I suspect it could be related to the relaxed rendering that is supposed to make MP less CPU-hungry with all the rendering tests it was doing in previous versions.
Can anyone say that this happens to them too?
I find that the last two RCs (at least) have been weird when using sound on navigation (ie the clicking sound when scrolling up/down).
Tak MP Home as an example:
MP used to play the sound on each keypress, which meant it would play it many times when holding the "up" or "down" button down. Now it plays it randomly when I press the keys, and if I hold down the key for like 2 seconds, the sound is played 2 seconds after I release the key...
If this is intentional it needs to be reversed but I suspect it could be related to the relaxed rendering that is supposed to make MP less CPU-hungry with all the rendering tests it was doing in previous versions.
Can anyone say that this happens to them too?