(Old) My Emulators (9 Viewers)

Clair

Portal Pro
November 15, 2007
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OK i found a temporary solve with current %ROM_WIHOUT_EXT% prefix :D ofcourse path's are depend on emulator localisation. and MyEmu's 3.1 There are one thing:

Save state files MUST be stored in Configuration folder. and ofcourse MUST have same name as config file (but different extension)

Code:
path to emulator: D:\Emulatory\WinUAE\winuae.exe
working folder: D:\Emulatory\WinUAE\
path to directory with ROMS: D:\Emulatory\WinUAE\Configurations
arguments to emulator: -f %ROM% -s statefile=%ROM_WITHOUT_EXT%.uss
emulator title: Amiga
filter for showing files: *.uae
use quotes in path: YES

Short explaintation

winUAE load config file, and if exist savestate file, then just run it (no more waiting for load, skipping intros, fight with trainers or seeking which key skip a loadscreeen)
if savestate file doesnt exist - winUAE just run game normally from scratch :)

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There's something strange with database and current version 3.1
In PC Games i have one of my atari games :) who was set in 3.0 in emulators so there are kind of missunderstanding database

Request: similiar function as thumbnails for system games to PC Games :)
Request: *.uae extension for winuae.exe
 

swordd

New Member
February 16, 2009
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DirectInput Problem

Hi,

i'm using a wireless Logitech Gamepad via DirectInput to control MP and it works great so far,
but i still have problems when it comes to emulation stuff. When e.g. ZSNES is launched, MP and ZSNES both listen to the gamepad. This leads to multiple opened instances of ZSNES and other wierd stuff.

Is there ANY known solution to prevent MP from listening to directinput commands while emulators or in general external apps are running ?

The "Keep MediaPortal always on top" - Option in the config is disabled
and all versions are up to date.

regards
swordd
 

Chreekar

Community Plugin Dev
November 11, 2006
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Ok, now it should be right. %ROM_WITHOUT_EXT% is replaced with the filename where the path and extension are removed.
 

gamingexpert

Portal Pro
August 10, 2007
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Hi,
i'm using a wireless Logitech Gamepad via DirectInput to control MP and it works great so far,
but i still have problems when it comes to emulation stuff. When e.g. ZSNES is launched, MP and ZSNES both listen to the gamepad. This leads to multiple opened instances of ZSNES and other wierd stuff.

Is there ANY known solution to prevent MP from listening to directinput commands while emulators or in general external apps are running ?

someone else asked about this too. what i and some others do is just use a program like Xpadder to configure your controller to work with Mediaportal emulating key presses, instead of using directinput (as in this thread). it would be nice to be able to use directinput though, apparently the My Programs plugin has some Wait for Exit option or something that fixes it (from this thread). if so, then it would be cool if Chreekar could implement a similar feature.
 

Clair

Portal Pro
November 15, 2007
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Bugreport at current 3.1 SVN
%ROM_WITHOUT_EXT% doesnt work corectly :) if there are spaces in title
Code:
-f %ROM% -s statefile=Savestates\%ROM_WITHOUT_EXT%.uss
I.E. this arguments working if romname are "Globdule.uae" and savestate name "Globdule.uss" but doesnt work correctly if romname are "Another World.uae" and savestate name "Another World.uss"
 

Chreekar

Community Plugin Dev
November 11, 2006
234
52
Stockholm
Home Country
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You need to add " before and after the name when there is a space.

apparently the My Programs plugin has some Wait for Exit option or something that fixes it (from this thread). if so, then it would be cool if Chreekar could implement a similar feature.

The very first release of My Emulators actually had this feature, but it created a lot of problems and strange behaviour. I could add an option of course, and perhaps it will work better in this version of MP.
 

buddman

MP Donator
  • Premium Supporter
  • October 9, 2008
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    Possible Bug?

    I'm seeing an odd issue with the plugin that has existed since version 3 as far as I can tell. If you have your view set to large icons or just icons, when you scroll down, and when the icons scroll down, the database info from a game on the current icon is for the previous game above it, not the current. You have to go left, right, or up to get it to refresh to the current (hope that makes sense). I thought this may be an issue with the skin I was using, but happens with the blue skin and StreamedMP's skin. It's not really that big a deal - more of an annoyance if anything else, but seems to be caused my MyEmulators. It only happens when the icons scroll down as you scroll down.
     

    Clair

    Portal Pro
    November 15, 2007
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    Home Country
    Poland Poland
    Chreekar: sorry for my stupidity ;)
    So full solution at now :)

    Configuration for winUAE in MyEmulators 3.1 (no more bath files, no more intros skipping)

    Save state files MUST have same name as config file (but different extension)

    Code:
    path to emulator: C:\WinUAE\winuae.exe
    path to directory with ROMS: C:\WinUAE\Configurations
    arguments to emulator: -f %ROM% -s statefile="Savestate\%ROM_WITHOUT_EXT%.uss"
    emulator title: Amiga
    filter for showing files: *.uae
    use quotes in path: YES

    Ofcourse path to emulator and path to dir with roms depend on localisation of emulator and *.uae configuration files
    No more intro's, trainers, skipping waiting for load etc. etc. you can decide by savestate file where you wish to start your amiga game.

    Short explaintation

    winUAE load config file, and if exist savestate file, then just run it.
    If savestate file doesnt exist - winUAE just run game normally from scratch :)

    Andreas121: Thank you for clues :)
    Chreekar: Tanks for great plugin and %ROM_WITHOUT_EXT% variable

    Export meta with folders at now work's perfect

    Repeating Req's:
    Similiar function as thumbnails for system games (in config) to PC Games
    *.uae extension for winuae.exe
    add mark visible to exported meta data's (easy import database when someone have multidiscs games)

    I.E. Many atari games are with few discs so in myEmulators every disc is seen as separte game
    221B Baker Street(1987)(A).atr
    221B Baker Street(1987)(B).atr
    221B Baker Street(1987)(C).atr
    221B Baker Street(1987)(D).atr
    But only first disc (A) are bootable so rest i uncheck in database visible field. Every time when i need to build again my myemu database i must set many discs as invisible so import export this mark should help to improve speed of rebuild database after reinstall/change mp or myemulators.

    thx again :)
     

    buddman

    MP Donator
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  • October 9, 2008
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    Another possible bug - when I try to add a game with an apostrophe, like the PC game Mirror's Edge, MyEmulators messes up path name to where if you try to execute the game in MP, it will say cannot find system file and won't load the game. An easy fix to this is to change the path name to something without an apostrophe (which is what I did, named the path C:\Program Files\Mirrors Edge\... instead of Mirror's Edge and just readded the game like that). Just a FYI.
     

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