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MediaPortal 1
MediaPortal 1 Skins
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<blockquote data-quote="Dadeo" data-source="post: 1095793" data-attributes="member: 27204"><p>Weird! Overlapping text is NOT expected <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> The text should scroll if it is longer than the width. Not sure why it doesn't there <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> I'll see if I can figure out why that is happening and how to fix it. I see you are using 10 lines radio guide (you can select 8 or 10 in aMPedConfig or skin settings). The font looks quite large, did you select 18pt font in aMPed Config (if so, you'll get better display with 8 line guide)? Or by chance are you scaling larger fonts in Vista? Either case might trigger the fontEngine.dll crash, but it might also be a problem with it trying to render style elements - if so I can likely figure out a workaround for that. Only problem is I have to reproduce it to be sure my fix works <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p></blockquote><p></p>
[QUOTE="Dadeo, post: 1095793, member: 27204"] Weird! Overlapping text is NOT expected ;) The text should scroll if it is longer than the width. Not sure why it doesn't there :S I'll see if I can figure out why that is happening and how to fix it. I see you are using 10 lines radio guide (you can select 8 or 10 in aMPedConfig or skin settings). The font looks quite large, did you select 18pt font in aMPed Config (if so, you'll get better display with 8 line guide)? Or by chance are you scaling larger fonts in Vista? Either case might trigger the fontEngine.dll crash, but it might also be a problem with it trying to render style elements - if so I can likely figure out a workaround for that. Only problem is I have to reproduce it to be sure my fix works ;). [/QUOTE]
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