- December 28, 2011
- 40
- 1
For information my plugin's repository is here. It is just a wireframe based on the plugin development guidance for now - and once I get it installing, I will flesh it out.
I've followed the guidance and added two lines to my assembly.info like this:
However, when I try to save my MpeMaker file - having added the dll as a install into plugins, I get an error message (thats an attachment). However the installer still builds, but on installation my plugin appears in configuration under "Incompatible Plugins".
I'm loading it into a 1.7.0 pre-release MP install but having looked at the 1.7 releases of MovingPictures and RadioTime they both have 1.6.100.0 in their assembly.info so I guess this should be OK?? I've also tried this to no avail:
Could somone have a look at my setup and see why:
Chubby
I've followed the guidance and added two lines to my assembly.info like this:
Code:
[assembly: CompatibleVersion("1.6.100.0", "1.6.100.0")]
[assembly: UsesSubsystem("MP.SkinEngine")]
However, when I try to save my MpeMaker file - having added the dll as a install into plugins, I get an error message (thats an attachment). However the installer still builds, but on installation my plugin appears in configuration under "Incompatible Plugins".
I'm loading it into a 1.7.0 pre-release MP install but having looked at the 1.7 releases of MovingPictures and RadioTime they both have 1.6.100.0 in their assembly.info so I guess this should be OK?? I've also tried this to no avail:
Code:
[assembly: CompatibleVersion("1.6.100.0", "1.7.0.0")]
[assembly: UsesSubsystem("MP.SkinEngine")]
Could somone have a look at my setup and see why:
- MpeMaker can't process the dll
- MP installs it as "Incompatible" (I suspect the former issue is the cause).
Chubby