Plugin request: Fanart loader (1 Viewer)

joz

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March 17, 2008
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I think improving the multiimage class would be a better approach. It should be extended in such way that skin would have an extra parameter for the miltiimage tag that would notice the multiimage usage being fan art. Then the multiimage could optimize it's own working in such way that it would cache one next image and discard the already used images (and this would be done using the thread pool in MP).

Maybe I'm totally missing the ball here but wouldn't this be a better strategy?:
Have the multiimage load one image in advance like tourettes is suggesting but also not just discard others but have some memory limitation on them. This way more images can stay into memory which ultimately means less diskusage and faster display? Maybe I'm missing something obvious.

To extend on this, streamedMP uses a multiimage for each menu entry. So then MP will dictate that all multiimages together will use up x defined memory (say 500MB). It counts the multiimages, say 10 and divides them by amount of available mem, which then is 50MB per multiimage instance.
Now that would be a huge improvement performance wise over longer periods of time. But again maybe I'm missing something obvious and also maybe a little bit of overkill to this problem.

Don't get me wrong, I'll be happy with any solution, currently there's none :)
 

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