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<blockquote data-quote="michael_t" data-source="post: 673466" data-attributes="member: 85139"><p><strong>AW: [New Plugin] PowerScheduler++ (New Version 1.1.1.5)</strong></p><p></p><p>Hi Johannes,</p><p></p><p>first of all many thanks for your efforts and your support detecting the remaining bugs in PS++!<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /> I am sorry that I could not respond earlier, but I had lots of other things to do this week. So let's have a look at your last post:</p><p></p><p></p><p>PS++ on the server had a problem in detecting the beginning and the end of a timeshifting (watching tv or tv recordings) properly. Thus it thought timeshifting was still going on even after you stopped watching tv and suspended your client. So your server kept running and running... Now PS++ recognizes start and end of timeshifting correctly and suspends the server when there's no more client activity.</p><p></p><p>I will be thinking about that; indeed it is very annoying when the system is suspending right under your fingers while you want to fix something... BTW: That would not happen if the system was configured to let windows do the suspend... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>That's correct.</p><p>Exactly that is my problem: finding a way how to exit away mode by program. I found another hint in a Microsoft paper (calling SetThreadExecutionState(ES_SYSTEM_REQUIRED) should also exit away mode), but that didn't work either, probably because PS++ is running as a service. I have still one idea to try out, but had found no time so far...</p><p>Thank you for the link; I didn't know these new functions. But they provide no new features compared to SetThreadExecutionState - besides the independence from the calling thread, which I already cared for in PS++...</p><p></p><p>And one last question: Maybe I oversaw it, but I am wondering why you added the logs <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> Could you please explain their background?</p><p></p><p></p><p>[USER=54722]tom78[/USER]</p><p>Please provide logs, otherwise I can not help you!</p><p></p><p>Michael</p></blockquote><p></p>
[QUOTE="michael_t, post: 673466, member: 85139"] [b]AW: [New Plugin] PowerScheduler++ (New Version 1.1.1.5)[/b] Hi Johannes, first of all many thanks for your efforts and your support detecting the remaining bugs in PS++!:thx: I am sorry that I could not respond earlier, but I had lots of other things to do this week. So let's have a look at your last post: PS++ on the server had a problem in detecting the beginning and the end of a timeshifting (watching tv or tv recordings) properly. Thus it thought timeshifting was still going on even after you stopped watching tv and suspended your client. So your server kept running and running... Now PS++ recognizes start and end of timeshifting correctly and suspends the server when there's no more client activity. I will be thinking about that; indeed it is very annoying when the system is suspending right under your fingers while you want to fix something... BTW: That would not happen if the system was configured to let windows do the suspend... ;) That's correct. Exactly that is my problem: finding a way how to exit away mode by program. I found another hint in a Microsoft paper (calling SetThreadExecutionState(ES_SYSTEM_REQUIRED) should also exit away mode), but that didn't work either, probably because PS++ is running as a service. I have still one idea to try out, but had found no time so far... Thank you for the link; I didn't know these new functions. But they provide no new features compared to SetThreadExecutionState - besides the independence from the calling thread, which I already cared for in PS++... And one last question: Maybe I oversaw it, but I am wondering why you added the logs :S Could you please explain their background? [USER=54722]tom78[/USER] Please provide logs, otherwise I can not help you! Michael [/QUOTE]
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