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<blockquote data-quote="doveman" data-source="post: 839266" data-attributes="member: 67412"><p><strong>Re: PowerScheduler++ Test Version 1.2.5.12 for MP 1.2.x / 1.3 Alpha</strong></p><p></p><p>Might be more a general MP bug rather than PS++, but when I went out earlier I locked my PC and when I came back and resumed it from standby and logged in, I got an error</p><p></p><p>[CODE]D3D: Exception: This sample cannot run in a desktop</p><p>window with the current display settings.</p><p>Please change your desktop settings to a</p><p>16- or 32-bit display mode and re-run this</p><p>sample. MediaPortal at MediaPortal.D3DApp.ChooseInitialSettings()</p><p> at MediaPortal.D3DApp.CreateGraphicsSample()[/CODE]</p><p></p><p>I'm guessing that MP tried to restart whilst Windows was on the Login screen, so perhaps there's a way for PS++ to delay restarting MP until after the user has logged on.</p></blockquote><p></p>
[QUOTE="doveman, post: 839266, member: 67412"] [b]Re: PowerScheduler++ Test Version 1.2.5.12 for MP 1.2.x / 1.3 Alpha[/b] Might be more a general MP bug rather than PS++, but when I went out earlier I locked my PC and when I came back and resumed it from standby and logged in, I got an error [CODE]D3D: Exception: This sample cannot run in a desktop window with the current display settings. Please change your desktop settings to a 16- or 32-bit display mode and re-run this sample. MediaPortal at MediaPortal.D3DApp.ChooseInitialSettings() at MediaPortal.D3DApp.CreateGraphicsSample()[/CODE] I'm guessing that MP tried to restart whilst Windows was on the Login screen, so perhaps there's a way for PS++ to delay restarting MP until after the user has logged on. [/QUOTE]
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