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MediaPortal 2
General
Progress: MP 2 development status - 2010-10-11
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<blockquote data-quote="Albert" data-source="post: 667604" data-attributes="member: 67886"><p><strong>AW: Re: Progress: MP 2 development status - 2010-10-11</strong></p><p></p><p></p><p></p><p>Well, off course we're examining all possible options. And you're right, there are very good players available. I didn't start with the audio and video player development yet; all efforts taken so far were either done by other team members or they were taken just to have a starting point. So what I now say is not the last word, it is just a preliminary assessment.</p><p></p><p>In the development of an audio player, the most work is the system integration. For the audio player itself, there exist implementations which just can be used. That's what we did (and we have to improve our integration a lot). So in that area, we'll do it as you say: We're using third party libraries.</p><p></p><p>The video player development consists basically of two major tasks: 1) Correct graph building and usage of the correct filters and 2) presentation of audio and video to the user.</p><p></p><p>For 1), we're mostly using third party filters with some exceptions. The building of the player graph is a very complicated area which still has to be reworked.</p><p>For 2), we NEED to write our own code because we have our own SkinEngine which needs to present the video picture. If you have ever tried other MediaCenter solutions, you'll see that some of them integrate third-party players, which means a flickering of the picture when the other player is started, then a complete change of look and feel (because of the other player's OSD, commands and keys). Our approach is to integrate the video picture into MP2, which means the fullscreen content screen is skinnable with an own OSD and it provides the MP2 standard functions and behaviour.</p><p></p><p>As we/I move my work into that area, I'll surely do an investigation which existing player components can be reused etc.</p><p>Perhaps other team members can also comment that, as there are members with much more experience in that area than me.</p></blockquote><p></p>
[QUOTE="Albert, post: 667604, member: 67886"] [b]AW: Re: Progress: MP 2 development status - 2010-10-11[/b] Well, off course we're examining all possible options. And you're right, there are very good players available. I didn't start with the audio and video player development yet; all efforts taken so far were either done by other team members or they were taken just to have a starting point. So what I now say is not the last word, it is just a preliminary assessment. In the development of an audio player, the most work is the system integration. For the audio player itself, there exist implementations which just can be used. That's what we did (and we have to improve our integration a lot). So in that area, we'll do it as you say: We're using third party libraries. The video player development consists basically of two major tasks: 1) Correct graph building and usage of the correct filters and 2) presentation of audio and video to the user. For 1), we're mostly using third party filters with some exceptions. The building of the player graph is a very complicated area which still has to be reworked. For 2), we NEED to write our own code because we have our own SkinEngine which needs to present the video picture. If you have ever tried other MediaCenter solutions, you'll see that some of them integrate third-party players, which means a flickering of the picture when the other player is started, then a complete change of look and feel (because of the other player's OSD, commands and keys). Our approach is to integrate the video picture into MP2, which means the fullscreen content screen is skinnable with an own OSD and it provides the MP2 standard functions and behaviour. As we/I move my work into that area, I'll surely do an investigation which existing player components can be reused etc. Perhaps other team members can also comment that, as there are members with much more experience in that area than me. [/QUOTE]
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Progress: MP 2 development status - 2010-10-11
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