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MediaPortal 1
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Codecs, External Players
PS3 codecs vs. windows based codecs
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<blockquote data-quote="JackTramiel" data-source="post: 823503" data-attributes="member: 27097"><p><strong>AW: PS3 codecs vs. windows based codecs</strong></p><p></p><p>Guess its because of the different hardware. PS3 Hardware is supposed to work on tvs, so things like video levels will be perfekt there. Dont think its just software/codec </p><p></p><p>This might be an interesting thread for you: <a href="http://forum.doom9.org/showthread.php?t=146228" target="_blank">madVR - high quality video renderer (GPU assisted) - Doom9's Forum</a></p><p></p><p>If it set my tv hdmi in to "pc mode" there will be no overscan. but just rgb-colorsettings. the "video mode" offers detailed</p><p>color settings usefull for calibration. Maybe a tv issue?</p></blockquote><p></p>
[QUOTE="JackTramiel, post: 823503, member: 27097"] [b]AW: PS3 codecs vs. windows based codecs[/b] Guess its because of the different hardware. PS3 Hardware is supposed to work on tvs, so things like video levels will be perfekt there. Dont think its just software/codec This might be an interesting thread for you: [url=http://forum.doom9.org/showthread.php?t=146228]madVR - high quality video renderer (GPU assisted) - Doom9's Forum[/url] If it set my tv hdmi in to "pc mode" there will be no overscan. but just rgb-colorsettings. the "video mode" offers detailed color settings usefull for calibration. Maybe a tv issue? [/QUOTE]
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PS3 codecs vs. windows based codecs
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