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I think you are doing right. Check the log file the build generates (in the build directory), if everything is ok and the svn version number is injected then something like this should appear:

[code]

-= MediaPortal =-

-= build mode: Release =-

 

 

Using following environment variables:

DSHOW_BASE = 

DXSDK_DIR = 

WINDOWS_SDK = 

 

Running : C:\Programme\TortoiseSVN\bin\SubWCRev.exe

SVN Version: 27696

Updating: C:\dev\mp\Common-MP-TVE3\SolutionInfo.cs

Updating: C:\dev\mp\Common-MP-TVE3\DirectShowLib\AssemblyInfo.cs

[/code]


This is where the build version is injected into the code. This version number is relevant for the compability check, as far as I understand it. So if this inject fails, version will stuck at 1.1.6 and compabilty check will fail.


steve


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