Normal
I think you are doing right. Check the log file the build generates (in the build directory), if everything is ok and the svn version number is injected then something like this should appear:[code]-= MediaPortal =--= build mode: Release =- Using following environment variables:DSHOW_BASE = DXSDK_DIR = WINDOWS_SDK = Running : C:\Programme\TortoiseSVN\bin\SubWCRev.exeSVN Version: 27696Updating: C:\dev\mp\Common-MP-TVE3\SolutionInfo.csUpdating: C:\dev\mp\Common-MP-TVE3\DirectShowLib\AssemblyInfo.cs[/code]This is where the build version is injected into the code. This version number is relevant for the compability check, as far as I understand it. So if this inject fails, version will stuck at 1.1.6 and compabilty check will fail.steve
I think you are doing right. Check the log file the build generates (in the build directory), if everything is ok and the svn version number is injected then something like this should appear:
[code]
-= MediaPortal =-
-= build mode: Release =-
Using following environment variables:
DSHOW_BASE =
DXSDK_DIR =
WINDOWS_SDK =
Running : C:\Programme\TortoiseSVN\bin\SubWCRev.exe
SVN Version: 27696
Updating: C:\dev\mp\Common-MP-TVE3\SolutionInfo.cs
Updating: C:\dev\mp\Common-MP-TVE3\DirectShowLib\AssemblyInfo.cs
[/code]
This is where the build version is injected into the code. This version number is relevant for the compability check, as far as I understand it. So if this inject fails, version will stuck at 1.1.6 and compabilty check will fail.
steve