home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
Area 51 - Testing Area
Ready for Testing - PowerScheduler++ integrated in MediaPortal 1.4
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="michael_t" data-source="post: 1007603" data-attributes="member: 85139"><p>The plugin is named "PowerScheduler", so it will be enabled on start of MP client / server if the old "PowerScheduler" was enabled too. If you had disabled the old PowerScheduler and then installed and used PowerScheduler++, the setting for "PowerScheduler" is disabled. So this situation can only arise for former PS++ users and I would not like to put a hack in the plugin loader's code (which is generic) to explicitely check the string "PowerScheduler++"...</p><p> </p><p>I thought I had found a bug in the MPEInstaller.cs code, but maybe it'no bug but a feature, so I will revert all changes here and provide a new version, that does not modify anything, only adding the code for PS++ plugin info removal...</p><p> </p><p>Michael</p></blockquote><p></p>
[QUOTE="michael_t, post: 1007603, member: 85139"] The plugin is named "PowerScheduler", so it will be enabled on start of MP client / server if the old "PowerScheduler" was enabled too. If you had disabled the old PowerScheduler and then installed and used PowerScheduler++, the setting for "PowerScheduler" is disabled. So this situation can only arise for former PS++ users and I would not like to put a hack in the plugin loader's code (which is generic) to explicitely check the string "PowerScheduler++"... I thought I had found a bug in the MPEInstaller.cs code, but maybe it'no bug but a feature, so I will revert all changes here and provide a new version, that does not modify anything, only adding the code for PS++ plugin info removal... Michael [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
Area 51 - Testing Area
Ready for Testing - PowerScheduler++ integrated in MediaPortal 1.4
Contact us
RSS
Top
Bottom