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MediaPortal 1
MediaPortal 1 Skins
Request for generic menu items between skins
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<blockquote data-quote="kyleh0000" data-source="post: 664383" data-attributes="member: 91207"><p>Hi All,</p><p></p><p>My nexus menu editor started as a menu editor for BlackGlass but i was able to modify it to be used with any single level skin that is one bacsi horizonal or vertical menu, pictures or no pictures it works fine.</p><p></p><p>I have got plans to implement a multi level option for skins and i belive it can be done but i have not had time to properly explore how I know how it could work in my head i just havent started the code for it.</p><p></p><p>As has already been mentioned in this thread i have been EXTREMLY busy in real life and I dont think ill get much of a chance to work on this before the end of the year because of this, but im sure you all understand real life comes first<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>They way my editor works is using template files, bascily the skin designer would create a template file for a menu item and a then the editor would fill in the blanks with what ever items the users wants, this works the same for backgrounds and fanart. To support the black Glass nova menu I also implemented a generic post processing option where by included in the template folder would be a batch file that would call what ever commands were required to process images for the menu.</p><p></p><p>im more than happy to provide the source if someone wants to pick it up, but if not the project is NOT dead its just on hold untill probably the start of next year.</p><p></p><p>This was my attempt at exaclty what is being asked for in this thread it would just require the skiners to provide the templates, which would often mean less work for the skiners.</p><p></p><p>Here is a quick example but please see the editor for more details....</p><p></p><p><a href="https://forum.team-mediaportal.com/black-glass-456/community-mod-nexusmenueditor-beta-02-update-05-05-2010-a-72653/" target="_blank">Nexus Menu Editor</a></p><p></p><p></p><p></p><p></p><p>So in the example above the editor would take the menu template and replace the variables in it with the ones chosen by the user, so #LINK would be replaced by what ever link the user needs and #NEXTA would be replaced with the items that goes on the left of it.</p><p></p><p>I haved had time to docuemnt all of the variables but i have put a lot if there and also in the upcoming version these will read from an ini file so users can add there own variables and even skiner who make templates can include any extra variables they require in the template files.</p><p></p><p>Like i said you will get a better idea of how it works when you look at the full template</p><p></p><p>Currently there are some issues with the templates due to changes in the Fanart Handler and also the MP info services but these changes just require changes to the templates.</p><p></p><p>Like i said im happy to provide the source if anyone wants to pick it up, if not ill continute to work on it my time is just very limited at the moment, but i should be able to spend a bit of time on it after xmas when i get back from my honeymoon<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>cheers</p><p></p><p>KYLe</p></blockquote><p></p>
[QUOTE="kyleh0000, post: 664383, member: 91207"] Hi All, My nexus menu editor started as a menu editor for BlackGlass but i was able to modify it to be used with any single level skin that is one bacsi horizonal or vertical menu, pictures or no pictures it works fine. I have got plans to implement a multi level option for skins and i belive it can be done but i have not had time to properly explore how I know how it could work in my head i just havent started the code for it. As has already been mentioned in this thread i have been EXTREMLY busy in real life and I dont think ill get much of a chance to work on this before the end of the year because of this, but im sure you all understand real life comes first:P They way my editor works is using template files, bascily the skin designer would create a template file for a menu item and a then the editor would fill in the blanks with what ever items the users wants, this works the same for backgrounds and fanart. To support the black Glass nova menu I also implemented a generic post processing option where by included in the template folder would be a batch file that would call what ever commands were required to process images for the menu. im more than happy to provide the source if someone wants to pick it up, but if not the project is NOT dead its just on hold untill probably the start of next year. This was my attempt at exaclty what is being asked for in this thread it would just require the skiners to provide the templates, which would often mean less work for the skiners. Here is a quick example but please see the editor for more details.... [URL="https://forum.team-mediaportal.com/black-glass-456/community-mod-nexusmenueditor-beta-02-update-05-05-2010-a-72653/"]Nexus Menu Editor[/URL] So in the example above the editor would take the menu template and replace the variables in it with the ones chosen by the user, so #LINK would be replaced by what ever link the user needs and #NEXTA would be replaced with the items that goes on the left of it. I haved had time to docuemnt all of the variables but i have put a lot if there and also in the upcoming version these will read from an ini file so users can add there own variables and even skiner who make templates can include any extra variables they require in the template files. Like i said you will get a better idea of how it works when you look at the full template Currently there are some issues with the templates due to changes in the Fanart Handler and also the MP info services but these changes just require changes to the templates. Like i said im happy to provide the source if anyone wants to pick it up, if not ill continute to work on it my time is just very limited at the moment, but i should be able to spend a bit of time on it after xmas when i get back from my honeymoon:) cheers KYLe [/QUOTE]
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