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MediaPortal 1
Development
General Development (no feature request here!)
SetVideoWindow() called multiple times going fullscreen??
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<blockquote data-quote="Mr.Mitchell" data-source="post: 6629" data-attributes="member: 10300"><p>Keys are mapped to actions in the keymap.xml file. If you take a look at the file you will find the following in the global section:</p><p></p><p> <action></p><p> <id>18</id></p><p> <key>X</key></p><p> <sound>click.wav</sound></p><p> <description>Toggle between GUI and fullscreen</description></p><p> </action></p><p></p><p>This maps action 18 to the X key. Action 18 is ACTION_SHOW_GUI which you can find in Core/Guilib/Action.cs. </p><p></p><p>In some windows the X is mapped to another action like this:</p><p></p><p> <action></p><p> <id>84</id></p><p> <key>X</key></p><p> <sound /></p><p> <description>Hide SubMenu</description></p><p> </action></p><p></p><p>which overrides the definition in the global section.</p><p></p><p>The translation from the actual key to the action is done in the ActionTranslator.cs file. This class uses the keymap.xml file.</p></blockquote><p></p>
[QUOTE="Mr.Mitchell, post: 6629, member: 10300"] Keys are mapped to actions in the keymap.xml file. If you take a look at the file you will find the following in the global section: <action> <id>18</id> <key>X</key> <sound>click.wav</sound> <description>Toggle between GUI and fullscreen</description> </action> This maps action 18 to the X key. Action 18 is ACTION_SHOW_GUI which you can find in Core/Guilib/Action.cs. In some windows the X is mapped to another action like this: <action> <id>84</id> <key>X</key> <sound /> <description>Hide SubMenu</description> </action> which overrides the definition in the global section. The translation from the actual key to the action is done in the ActionTranslator.cs file. This class uses the keymap.xml file. [/QUOTE]
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MediaPortal 1
Development
General Development (no feature request here!)
SetVideoWindow() called multiple times going fullscreen??
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