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MediaPortal 1
Area 51 - Testing Area
Skin engine enhancements (themes, guide colors, skin functions, weather settings...)
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<blockquote data-quote="larsbln" data-source="post: 863654" data-attributes="member: 105142"><p>I'm testing the new features as well and must say that would consider this as stable. The only thing I would change</p><p>is to make it easier to start with genre colors. The wiki information seems to be too technical and there is too much code.</p><p> </p><p>If there will be more screenshots and less text I think more ppl will find time to enjoy this fantastic addition to MP.</p><p> </p><p>Some of the information in the wiki are only relevant to skinners.</p><p> </p><p>Personally I like the idea of mark to import XML files. I would call this "color sets".</p><p>These color sets could be imported by the user .. that is okay as a first approach for 1.3.0.</p><p>Later this could be done by skin installation routines or with the configuration wizard of MP.</p></blockquote><p></p>
[QUOTE="larsbln, post: 863654, member: 105142"] I'm testing the new features as well and must say that would consider this as stable. The only thing I would change is to make it easier to start with genre colors. The wiki information seems to be too technical and there is too much code. If there will be more screenshots and less text I think more ppl will find time to enjoy this fantastic addition to MP. Some of the information in the wiki are only relevant to skinners. Personally I like the idea of mark to import XML files. I would call this "color sets". These color sets could be imported by the user .. that is okay as a first approach for 1.3.0. Later this could be done by skin installation routines or with the configuration wizard of MP. [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
Skin engine enhancements (themes, guide colors, skin functions, weather settings...)
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