[Tetris] does not recognise that the game is over (1 Viewer)

chefkoch

Retired Team Member
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  • October 5, 2004
    3,129
    1,634
    Dresden / Munich / Maastricht
    Home Country
    Germany Germany
    Mantis entry: http://mantis.team-mediaportal.com/view.php?id=1025

    MediaPortal Version: 0.2.0.x latest svn
    MediaPortal Skin:
    Windows Version: Windows XP SP2
    CPU Type: AMD Athlon XP 2700+
    HDD: Samsung 120GB|180GB | Maxtor 300GB
    Memory: 1024GB DDR
    Motherboard: ASUS A7N8X-E deluxe
    Motherboard Chipset: NVIDIA nForce 2
    Motherboard Bios: Phoenix-Award BIOS v6.00PG
    Video Card: NVIDIA GeForce 6600 GT AGP
    Video Card Driver:
    Sound Card: onboard
    Sound Card AC3:
    Sound Card Driver:
    1. TV Card:
    1. TV Card Type:
    1. TV Card Driver:
    2. TV Card:
    2. TV Card Type:
    2. TV Card Driver:
    3. TV Card:
    3. TV Card Type:
    3. TV Card Driver:
    4. TV Card:
    4. TV Card Type:
    4. TV Card Driver:
    MPEG2 Video Codec: MPV
    MPEG2 Audio Codec: MPA
    Satelite/CableTV Provider:
    HTPC Case:
    Cooling:
    Power Supply:
    Remote: Microsoft MCE Remote
    TV:
    TV - HTPC Connection: Composite

    svn-release: 11873

    Steps to reproduce:
    1. Start MP > open Tetris > start a new game
    2. now build a tower so that you have 4 lines free space on top
    3. now wait until a green object (4x1) is available (other objects move to the left and right side), when it is after releasing it from the top you have immediately to press up and rotate it
    4. now mp plays the 'sound' again and again and does not set the game over

    log@pastebin: http://pastebin.team-mediaportal.com/11386

    regards
    chefkoch
     

    rtv

    Retired Team Member
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  • April 7, 2005
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    I guess that only happens when the gui render thread is enable in general options?
     

    chefkoch

    Retired Team Member
  • Premium Supporter
  • October 5, 2004
    3,129
    1,634
    Dresden / Munich / Maastricht
    Home Country
    Germany Germany
    hi rtv

    Checked again with latest svns, bug is still present. and the gui renderthread is hidden and disabled now by default, right? ;)

    I attached again a logfile, i think it contains the same like the on top.

    best regards
    chefkoch
     

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