home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
Area 51 - Testing Area
TSWriter deadlock potential fix.
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mm1352000" data-source="post: 1020752" data-attributes="member: 82144"><p>Attached. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>The binary is in the top level release folder, but it will be useless to you because it looks for a hard-coded file on my HDD. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>To compile it you need some prerequisites such DirectShow (for base classes), Windows SDK etc. The environment variables are the same as the MP C++ environment variables were before we integrated the base classes into the repository. In other words, $(DSHOW_BASE) should point to your base classes location.</p></blockquote><p></p>
[QUOTE="mm1352000, post: 1020752, member: 82144"] Attached. :) The binary is in the top level release folder, but it will be useless to you because it looks for a hard-coded file on my HDD. ;) To compile it you need some prerequisites such DirectShow (for base classes), Windows SDK etc. The environment variables are the same as the MP C++ environment variables were before we integrated the base classes into the repository. In other words, $(DSHOW_BASE) should point to your base classes location. [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
Area 51 - Testing Area
TSWriter deadlock potential fix.
Contact us
RSS
Top
Bottom