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TV always starts delayed on one client
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<blockquote data-quote="Owlsroost" data-source="post: 1204890" data-attributes="member: 83973"><p>According to the TsReader log:</p><p></p><p>[code][2016-12-18 18:10:09,138] [144f6850] [13fc] - Run() - Elapsed time from pause to Audio/Video ( total zapping time ) : 1107 mS</p><p>[2016-12-18 18:10:09,138] [144f6850] [13fc] - CTsReaderFilter::Run(410509.45) state 2 -->done</p><p>[2016-12-18 18:10:09,139] [144f6850] [1e34] - audPin: Add pmt and set discontinuity L:1 B:0 fTime:0.292 SampCnt:0</p><p>[2016-12-18 18:10:09,139] [144f6850] [1e34] - Aud/Ref : 0.212, Compensated = 0.293 ( 0.292 A/V buffers=03/24), Clk : 0.001000, SampCnt 0, Sleep 1 ms, stallPt 1.100</p><p>[2016-12-18 18:10:09,144] [144f6850] [1e34] - Aud/Ref : 0.332, Compensated = 0.413 ( 0.407 A/V buffers=02/24), Clk : 0.006000, SampCnt 1, Sleep 1 ms, stallPt 1.100</p><p>[2016-12-18 18:10:09,148] [144f6850] [1e34] - Aud/Ref : 0.452, Compensated = 0.533 ( 0.523 A/V buffers=01/24), Clk : 0.010000, SampCnt 2, Sleep 1 ms, stallPt 1.100</p><p>[2016-12-18 18:10:09,179] [144f6850] [1aa4] - Vid/Ref : 0.679, ?-frame(00), Compensated = 0.390 ( 0.359 A/V buffers=00/24), Clk : 0.031000, SampCnt 1, stallPt 2.500</p><p>[2016-12-18 18:10:09,181] [144f6850] [ bcc] - Demux : Video to render 1.207 Sec</p><p>[2016-12-18 18:10:09,206] [144f6850] [ bcc] - Demux : Video to render 1.141 Sec</p><p>[2016-12-18 18:10:09,214] [144f6850] [1aa4] - Vid/Ref : 0.639, ?-frame(00), Compensated = 0.330 ( 0.263 A/V buffers=00/27), Clk : 0.067000, SampCnt 2, stallPt 2.500</p><p>[2016-12-18 18:10:09,216] [144f6850] [1aa4] - Vid/Ref : 0.619, ?-frame(00), Compensated = 0.300 ( 0.231 A/V buffers=00/26), Clk : 0.069000, SampCnt 3, stallPt 2.500</p><p>[2016-12-18 18:10:09,255] [144f6850] [ bcc] - Demux : Audio to render 0.546 Sec</p><p>[2016-12-18 18:10:09,359] [144f6850] [ bcc] - H.264 2nd GOP found 1.259000</p><p>[2016-12-18 18:10:09,359] [144f6850] [ bcc] - Demux : Video to render 1.129 Sec</p><p>[2016-12-18 18:10:09,440] [144f6850] [ bcc] - Demux : Video to render 1.087 Sec</p><p>[2016-12-18 18:10:09,492] [144f6850] [ bcc] - Demux : Audio to render 0.544 Sec</p><p>[/code]</p><p></p><p>...and EVR log it's getting video quite early:</p><p></p><p>[code][2016-12-18 18:10:09,254] [14591c50] [1aa4] - ProcessMessage MFVP_MESSAGE_PROCESSINPUTNOTIFY</p><p>[2016-12-18 18:10:09,255] [14591c50] [1794] - Adding first sample to empty queue</p><p>[2016-12-18 18:10:09,255] [14591c50] [1c80] - Present first sample - start</p><p>[2016-12-18 18:10:09,255] [14591c50] [1c80] - Present first sample - end</p><p>[/code]</p><p></p><p>...so it does look like MP is not switching over to using video samples from EVR presenter until much later i.e. it's staying on the GUI (main thread waiting for/being blocked by something maybe?). The audio part of the playback graph connects directly to the audio renderer (the output doesn't go via MP code) so it starts playing immediately.</p></blockquote><p></p>
[QUOTE="Owlsroost, post: 1204890, member: 83973"] According to the TsReader log: [code][2016-12-18 18:10:09,138] [144f6850] [13fc] - Run() - Elapsed time from pause to Audio/Video ( total zapping time ) : 1107 mS [2016-12-18 18:10:09,138] [144f6850] [13fc] - CTsReaderFilter::Run(410509.45) state 2 -->done [2016-12-18 18:10:09,139] [144f6850] [1e34] - audPin: Add pmt and set discontinuity L:1 B:0 fTime:0.292 SampCnt:0 [2016-12-18 18:10:09,139] [144f6850] [1e34] - Aud/Ref : 0.212, Compensated = 0.293 ( 0.292 A/V buffers=03/24), Clk : 0.001000, SampCnt 0, Sleep 1 ms, stallPt 1.100 [2016-12-18 18:10:09,144] [144f6850] [1e34] - Aud/Ref : 0.332, Compensated = 0.413 ( 0.407 A/V buffers=02/24), Clk : 0.006000, SampCnt 1, Sleep 1 ms, stallPt 1.100 [2016-12-18 18:10:09,148] [144f6850] [1e34] - Aud/Ref : 0.452, Compensated = 0.533 ( 0.523 A/V buffers=01/24), Clk : 0.010000, SampCnt 2, Sleep 1 ms, stallPt 1.100 [2016-12-18 18:10:09,179] [144f6850] [1aa4] - Vid/Ref : 0.679, ?-frame(00), Compensated = 0.390 ( 0.359 A/V buffers=00/24), Clk : 0.031000, SampCnt 1, stallPt 2.500 [2016-12-18 18:10:09,181] [144f6850] [ bcc] - Demux : Video to render 1.207 Sec [2016-12-18 18:10:09,206] [144f6850] [ bcc] - Demux : Video to render 1.141 Sec [2016-12-18 18:10:09,214] [144f6850] [1aa4] - Vid/Ref : 0.639, ?-frame(00), Compensated = 0.330 ( 0.263 A/V buffers=00/27), Clk : 0.067000, SampCnt 2, stallPt 2.500 [2016-12-18 18:10:09,216] [144f6850] [1aa4] - Vid/Ref : 0.619, ?-frame(00), Compensated = 0.300 ( 0.231 A/V buffers=00/26), Clk : 0.069000, SampCnt 3, stallPt 2.500 [2016-12-18 18:10:09,255] [144f6850] [ bcc] - Demux : Audio to render 0.546 Sec [2016-12-18 18:10:09,359] [144f6850] [ bcc] - H.264 2nd GOP found 1.259000 [2016-12-18 18:10:09,359] [144f6850] [ bcc] - Demux : Video to render 1.129 Sec [2016-12-18 18:10:09,440] [144f6850] [ bcc] - Demux : Video to render 1.087 Sec [2016-12-18 18:10:09,492] [144f6850] [ bcc] - Demux : Audio to render 0.544 Sec [/code] ...and EVR log it's getting video quite early: [code][2016-12-18 18:10:09,254] [14591c50] [1aa4] - ProcessMessage MFVP_MESSAGE_PROCESSINPUTNOTIFY [2016-12-18 18:10:09,255] [14591c50] [1794] - Adding first sample to empty queue [2016-12-18 18:10:09,255] [14591c50] [1c80] - Present first sample - start [2016-12-18 18:10:09,255] [14591c50] [1c80] - Present first sample - end [/code] ...so it does look like MP is not switching over to using video samples from EVR presenter until much later i.e. it's staying on the GUI (main thread waiting for/being blocked by something maybe?). The audio part of the playback graph connects directly to the audio renderer (the output doesn't go via MP code) so it starts playing immediately. [/QUOTE]
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