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WARNING: pixelation/corruption on h264 channels.
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<blockquote data-quote="gibman" data-source="post: 739796" data-attributes="member: 25430"><p>I tried this codec as well using ATI dxva mode.</p><p></p><p>Problem found when changing between channels where the resolution differs.</p><p></p><p>eg. u start by tuning a 1080p channel and then tune to a std. def channel (both using h264), then u will see a static image of the previous std. def channel.</p><p>The new channel which is appearing in a small area of the complete 1920x1080 resolution.</p><p>It seems as if the new channel is still being seen as a 1080p broadcast showing carbage of the previous channel on the left over area.</p><p></p><p>makes sense ?</p><p></p><p>maybe no problem when using nvidia+cuda ?</p><p></p><p>/gibman</p></blockquote><p></p>
[QUOTE="gibman, post: 739796, member: 25430"] I tried this codec as well using ATI dxva mode. Problem found when changing between channels where the resolution differs. eg. u start by tuning a 1080p channel and then tune to a std. def channel (both using h264), then u will see a static image of the previous std. def channel. The new channel which is appearing in a small area of the complete 1920x1080 resolution. It seems as if the new channel is still being seen as a 1080p broadcast showing carbage of the previous channel on the left over area. makes sense ? maybe no problem when using nvidia+cuda ? /gibman [/QUOTE]
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