Ok, I know now how this works. You can use the hyperlink tag inside the xml skin file to call another window by its ID.
frodo
The thing is that I want to create a slightly modified EPG. So I put everything of GUITVGuide.cs into my own plugin and changed the ID to 560, which isn't used yet. But that doesn't work. Do you know why?
Did you also make the required changes to the skin file?
Your version should load a different skin file and the window ID in the skin file should match the ID you are using in the code
MP2 uses the same TV engine as MP1, so it must work also with MP2, you just need to select TVE3 and not TVE3.5 in the installer. MP2 also supports a 3rd TV engine TVMosaic, but this is configured web-based and I can not tell you, if this works with your hardware.
MP2 uses the same TV engine as MP1, so it must work also with MP2, you just need to select TVE3 and not TVE3.5 in the installer...
My computer is running Windows 10 Pro. I have installed MP2. Not sure what version.
I have a Hauppauge WinTV 1850 TV card...
Due to the recent update in FanartHandler and using dynamic paths for the ClearArt, ClearLogo and CDArt this is resolved without the need to update MovingPictures Cornerstone.MP.Extensions as FH no longer uses #selecteditem and instead uses #MovingPictures.SelectedMovie.title.
At the moment MePo theme has these values but I plan to...
Due to the recent update in FanartHandler and using dynamic paths for the ClearArt, ClearLogo and CDArt this is resolved without...
There is an issue with missing #fanarthandler.movie.clearart.selected path value when MovingPictures loads a list of movies.
When...