0004189: Clipping in GUIFadeLabel.cs is wrong (1 Viewer)

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The BeginClip() calls in GUIFadeLabel.cs use the X position and therefore actually shortens the area in which a text can be rendered as the clipping area shifts to the left when long labels are used.<br /> <br /> The clipping are must rely on the initial X position when RenderText() is called as they are already properly computed.<br /> <br /> Also additional clipping calls are done that are redundant and do nothing.

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