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MediaPortal 1
Quality Assurance
Bugtracker Feed
0004189: Clipping in GUIFadeLabel.cs is wrong
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<blockquote data-quote="MediaPortal-Bot" data-source="post: 957889" data-attributes="member: 48617"><p>The BeginClip() calls in GUIFadeLabel.cs use the X position and therefore actually shortens the area in which a text can be rendered as the clipping area shifts to the left when long labels are used.<br /> <br /> The clipping are must rely on the initial X position when RenderText() is called as they are already properly computed.<br /> <br /> Also additional clipping calls are done that are redundant and do nothing.</p><p></p><p><a href="http://mantis.team-mediaportal.com/view.php?id=4189" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="MediaPortal-Bot, post: 957889, member: 48617"] The BeginClip() calls in GUIFadeLabel.cs use the X position and therefore actually shortens the area in which a text can be rendered as the clipping area shifts to the left when long labels are used.<br /> <br /> The clipping are must rely on the initial X position when RenderText() is called as they are already properly computed.<br /> <br /> Also additional clipping calls are done that are redundant and do nothing. [url="http://mantis.team-mediaportal.com/view.php?id=4189"]Continue reading...[/url] [/QUOTE]
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MediaPortal 1
Quality Assurance
Bugtracker Feed
0004189: Clipping in GUIFadeLabel.cs is wrong
Contact us
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