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<blockquote data-quote="knutinh" data-source="post: 61943" data-attributes="member: 14776"><p>Two discussions, and I have opinions on both:</p><p><strong>1. What resolutions will be on peoples tellys in a few years?</strong></p><p></p><p>My opinion is 1080p. Because it is needed? No, according to a BBC study, at a 2.7 meter viewing distance, one needs ~30 inches to notice the difference between a 720x576 resolution and a 1280x720 resolution, at a 95% confidence. To see the difference between 720p and 1080p, the screen has to be ~60 inches, at the same distance! Remember to scale these results for distance/screen size (the important thing is "how many degrees of the eye is covered").</p><p></p><p>My reason is because we are rapidly moving towards digital broadcast, and eventually IP broadcast. This gives more flexibility and allows for more rapid development of new solutions. Also, in my country, all new tvs are either LCD or Plasma (more LCDs). These are available in 1366x768 or 1920x1080 today allready, and the numbers game means that bigger is always better even when its not ;-) Customers will buy the highest resolution and manufacturers wil manufacture...</p><p></p><p><strong>How to manage skin resolutions in MP</strong></p><p>Never having made a skin, I am talking in general terms here =)</p><p></p><p>I do understand that 2 megapixel menus will render slower than VGA menus on the same computer. I also understand that scaled graphics looks worse than native graphics, and badly scaled graphics looks even worse. Also, SVG seems the perfect solution to "synthetic" elements like text, but not necessarily detailed photographic elements?</p><p></p><p>The obvious solution would be having the user select between "Blue Two" skin and "Blue Two 1080p" skin. It woul mean more hd space (cheap) and extra work for skin developers. On the other hand, users on low-end PCs with PAL/NTSC crt tvs would get an optimum experience. And high-end buffs with projector/lcds with 1080p would get ultracrisp menus, as long as they have the hardware to run it.</p><p></p><p>I dont think any customers are running 1080p displays and VIA C3 HTPCs with minimal processing abilities, and if they are, I suspect that they wont blame MP if they cant have crispness and snappiness at the same time?</p><p></p><p>regards</p><p>knut</p></blockquote><p></p>
[QUOTE="knutinh, post: 61943, member: 14776"] Two discussions, and I have opinions on both: [b]1. What resolutions will be on peoples tellys in a few years?[/b] My opinion is 1080p. Because it is needed? No, according to a BBC study, at a 2.7 meter viewing distance, one needs ~30 inches to notice the difference between a 720x576 resolution and a 1280x720 resolution, at a 95% confidence. To see the difference between 720p and 1080p, the screen has to be ~60 inches, at the same distance! Remember to scale these results for distance/screen size (the important thing is "how many degrees of the eye is covered"). My reason is because we are rapidly moving towards digital broadcast, and eventually IP broadcast. This gives more flexibility and allows for more rapid development of new solutions. Also, in my country, all new tvs are either LCD or Plasma (more LCDs). These are available in 1366x768 or 1920x1080 today allready, and the numbers game means that bigger is always better even when its not ;-) Customers will buy the highest resolution and manufacturers wil manufacture... [b]How to manage skin resolutions in MP[/b] Never having made a skin, I am talking in general terms here =) I do understand that 2 megapixel menus will render slower than VGA menus on the same computer. I also understand that scaled graphics looks worse than native graphics, and badly scaled graphics looks even worse. Also, SVG seems the perfect solution to "synthetic" elements like text, but not necessarily detailed photographic elements? The obvious solution would be having the user select between "Blue Two" skin and "Blue Two 1080p" skin. It woul mean more hd space (cheap) and extra work for skin developers. On the other hand, users on low-end PCs with PAL/NTSC crt tvs would get an optimum experience. And high-end buffs with projector/lcds with 1080p would get ultracrisp menus, as long as they have the hardware to run it. I dont think any customers are running 1080p displays and VIA C3 HTPCs with minimal processing abilities, and if they are, I suspect that they wont blame MP if they cant have crispness and snappiness at the same time? regards knut [/QUOTE]
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