From my point of view, I'm willing to work with any media player developer who's interested in integrating madVR. I'm even willing to add custom interfaces to madVR, if that's necessary. What I'm not willing to do is totally change the way madVR works (e.g. letting the media player take over D3D presentation) because that would result in major losses in madVR functionality/benefits.
Quoting myself from a really old post. We still lack development resources.Oh, an in addition to that previous post - any volunteers to start to work with the madVR integration?
I could myself take a peek / try to have some proof of concept with the madVR + MP1 integration at some point (with current combination of work the Blu-ray support, audio renderer and few other areas and the personal free time probably not anytime soon ). But before starting that there should be two things on madVR's side:
1) API should have a presentation callback that provides the video frame as texture
2) Renderer should implement the MediaPortal audio renderer's control interface
I'm still really skeptic that I find the required free time anytime soon (next year).
So one basic question remaining - is madshi able to add resources to MP Development as it seems to lack some major skils / resources at the moment? Does it beneifit him and / or MP in any way bringing two great developments together? I know cleaning up code is a pain in the ass (never touch a running system ...)So whilst I would love to see this, I am not holding out much hope that a C++ dev comes along who wants to pick apart this area of the MP code and invest a significant amount of time to develop MadVR support