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<blockquote data-quote="2BitSculptor" data-source="post: 577622" data-attributes="member: 65661"><p>Neither does the skin support NTSC (720x480). So bumping it up to 800x600 full screen pc display rez and letting the NTSC converter do the scaling for the TV is the best route I have. This is why I'm trying to develop a true 800x600 skin for myself.</p><p></p><p>Well, as far as border space is concerned, this is what I'm going by... when I was doing commercial video editing a few years back, it was always recommended to have a 10% safe zone for graphic and text content. Because every TV is different, and responds differently to brightness bloom, the 5% border around was the best way to deal in 99.9% of the cases. If I should set my NTSC converter to underscan (the picture is scaled to fit inside the mask-frame), then the issue of brightness bloom is most evident, causing distortion of the picture where it is the brightest... most annoying.</p><p></p><p>The mask frame on my TV tube covers about 4.5% of the picture on all sides (actually about 92% is visible). And when I measured the visible area on my TV and compared it to the skin size, I came up with almost exactly 92% around as well. With only 662 pixels visible of 720 wide and 528 pixels of 576. So that is a difference of a 27 pixel border on each side and 24 pixel border, top and bottom, but that is right up to the edge of the mask frame. </p><p></p><p>A full 10% safe zone would amount to 36 pixels on each side and 29 pixels on top and bottom.</p><p></p><p>so... 20 pixels is close but not enough. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Using the BasicHome screen of aMPed 3.0, the edges of the content in the skin are about 23 pixels on top and 26 pixels on the left side. The bottom is (allowing for descenders on the text) only 10 pixels and about 22 pixels on the right side. This is why the skin content doesn't fit my frame, being cut-off on the right, and more-so on the bottom. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p> </p><p>best regards,</p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="2BitSculptor, post: 577622, member: 65661"] Neither does the skin support NTSC (720x480). So bumping it up to 800x600 full screen pc display rez and letting the NTSC converter do the scaling for the TV is the best route I have. This is why I'm trying to develop a true 800x600 skin for myself. Well, as far as border space is concerned, this is what I'm going by... when I was doing commercial video editing a few years back, it was always recommended to have a 10% safe zone for graphic and text content. Because every TV is different, and responds differently to brightness bloom, the 5% border around was the best way to deal in 99.9% of the cases. If I should set my NTSC converter to underscan (the picture is scaled to fit inside the mask-frame), then the issue of brightness bloom is most evident, causing distortion of the picture where it is the brightest... most annoying. The mask frame on my TV tube covers about 4.5% of the picture on all sides (actually about 92% is visible). And when I measured the visible area on my TV and compared it to the skin size, I came up with almost exactly 92% around as well. With only 662 pixels visible of 720 wide and 528 pixels of 576. So that is a difference of a 27 pixel border on each side and 24 pixel border, top and bottom, but that is right up to the edge of the mask frame. A full 10% safe zone would amount to 36 pixels on each side and 29 pixels on top and bottom. so... 20 pixels is close but not enough. :D Using the BasicHome screen of aMPed 3.0, the edges of the content in the skin are about 23 pixels on top and 26 pixels on the left side. The bottom is (allowing for descenders on the text) only 10 pixels and about 22 pixels on the right side. This is why the skin content doesn't fit my frame, being cut-off on the right, and more-so on the bottom. ;) best regards, Chuck [/QUOTE]
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