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aMPed 3.2 - mega-aMPed for MP 1.1.x!
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<blockquote data-quote="Dadeo" data-source="post: 689957" data-attributes="member: 27204"><p><strong>Re: aMPed 3.2 - mega-aMPed!</strong></p><p></p><p>[USER=78481]briegel[/USER] - I tried to duplicate your setup and I still cannot reproduce the issue with the 9 key, neither can Migue - it's a weird one. I will keep looking.</p><p></p><p>[USER=87521]Bruce Benner[/USER] - ALL font colors? There are so many diff ones Bruce - the main one, or normal text color is <textcolor>, but there is also <textcolor2>, <textcolor3>, <shadowColor>, <disabledcolor>, <textcolorNoFocus>, <shadedColor>, <selectedColor>. <selectedColor2>, <playedColor>, <downloadColor>, <dimColor> etc. On top of that each color can be altered by <colordiffuse> or <unfocusedAlpha> and normally in MP they are defined separately for each element in each window or skin xml. Also, each element may support different color properties - so a label or text element has some color properties available, while a list or other facade has others.</p><p></p><p>The bottom line is that at present it is not easy to change them all. However, in aMPed it is somewhat easier since they are mostly defined by styles in the references.xml file. So you could try changing them there and see what results you get.</p><p></p><p>That's the bad news. The good news is that in MP 1.2.0 there is a new option to globally define properties in references.xml. So I will be able to define colors there and then I can even use different text colors in different themes and you will be able to change them easily.</p></blockquote><p></p>
[QUOTE="Dadeo, post: 689957, member: 27204"] [b]Re: aMPed 3.2 - mega-aMPed![/b] [USER=78481]briegel[/USER] - I tried to duplicate your setup and I still cannot reproduce the issue with the 9 key, neither can Migue - it's a weird one. I will keep looking. [USER=87521]Bruce Benner[/USER] - ALL font colors? There are so many diff ones Bruce - the main one, or normal text color is <textcolor>, but there is also <textcolor2>, <textcolor3>, <shadowColor>, <disabledcolor>, <textcolorNoFocus>, <shadedColor>, <selectedColor>. <selectedColor2>, <playedColor>, <downloadColor>, <dimColor> etc. On top of that each color can be altered by <colordiffuse> or <unfocusedAlpha> and normally in MP they are defined separately for each element in each window or skin xml. Also, each element may support different color properties - so a label or text element has some color properties available, while a list or other facade has others. The bottom line is that at present it is not easy to change them all. However, in aMPed it is somewhat easier since they are mostly defined by styles in the references.xml file. So you could try changing them there and see what results you get. That's the bad news. The good news is that in MP 1.2.0 there is a new option to globally define properties in references.xml. So I will be able to define colors there and then I can even use different text colors in different themes and you will be able to change them easily. [/QUOTE]
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