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<blockquote data-quote="pur_berger" data-source="post: 1110303" data-attributes="member: 50701"><p>Ok - not a big difference <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> - so what would be needed is impossible to acomplish - a calculation of teh content before it is send ... I'm sure Lightning loves task like crwaling a videstream parallel and beforehand it being send<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. No - honestly - I have no idea how teh player is implemented in MP but - as with Atmolight - it seesm to have a small delay - can this be managed? In the delay can be increased postprocessing could become a visible preprocessing.</p><p></p><p>I also have the feeling that the delay (at least I have between teh stream an atmolight) is coming from the framrate switching?</p><p></p><p>What I'm wondering - what is the difference between Transition Time and Send Delay? Am I correct that if I set the send delay to 0 (I tried it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />) and play around with the transition time only around 150ms it starts tobrig small flash - but - more interesting - if i select a scene with fast changing colors i can see that when the sequence ends the data is processed from teh fast szene - meaning - if teh send delay is smaller than teh transition time it will at one point floof the bridge or where is the dtata hold? And - if it is like I think - what sense does irt make to separate the transition time and the send delay?</p></blockquote><p></p>
[QUOTE="pur_berger, post: 1110303, member: 50701"] Ok - not a big difference :) - so what would be needed is impossible to acomplish - a calculation of teh content before it is send ... I'm sure Lightning loves task like crwaling a videstream parallel and beforehand it being send:). No - honestly - I have no idea how teh player is implemented in MP but - as with Atmolight - it seesm to have a small delay - can this be managed? In the delay can be increased postprocessing could become a visible preprocessing. I also have the feeling that the delay (at least I have between teh stream an atmolight) is coming from the framrate switching? What I'm wondering - what is the difference between Transition Time and Send Delay? Am I correct that if I set the send delay to 0 (I tried it ;)) and play around with the transition time only around 150ms it starts tobrig small flash - but - more interesting - if i select a scene with fast changing colors i can see that when the sequence ends the data is processed from teh fast szene - meaning - if teh send delay is smaller than teh transition time it will at one point floof the bridge or where is the dtata hold? And - if it is like I think - what sense does irt make to separate the transition time and the send delay? [/QUOTE]
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